ObjFW  Diff

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To Artifact [d21230dbdd]:


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 * @brief Initializes an already allocated 4x4 matrix with the specified values.
 *
 * @param values An array of 16 floats in column-major format
 * @return An initialized OFMatrix4x4
 */
- (instancetype)initWithValues: (const float [_Nonnull 16])values;

/**
 * @brief Transposes the matrix.
 */
- (void)transpose;

/**
 * @brief Mulitplies the receiver with the specified matrix on the left side
 *	  and the receiver on the right side.
 *
 * @param matrix The matrix to multiply the receiver with
 */
- (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix;

/**
 * @brief Translates the matrix with the specified 3D vector.
 *
 * @param vector The vector to translate the matrix with
 */
- (void)translateWithVector3D: (OFVector3D)vector;

/**
 * @brief Scales the matrix with the specified 3D vector.
 *
 * @param vector The vector to scale the matrix with
 */
- (void)scaleWithVector3D: (OFVector3D)vector;

/**
 * @brief Transforms the specified point in 3D space according to the matrix.
 *
 * @param point The point to transform
 * @return The transformed point
 */
- (OFVector3D)transformedPoint3D: (OFVector3D)point;
@end

OF_ASSUME_NONNULL_END







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 * @brief Initializes an already allocated 4x4 matrix with the specified values.
 *
 * @param values An array of 16 floats in column-major format
 * @return An initialized OFMatrix4x4
 */
- (instancetype)initWithValues: (const float [_Nonnull 16])values;






/**
 * @brief Mulitplies the receiver with the specified matrix on the left side
 *	  and the receiver on the right side.
 *
 * @param matrix The matrix to multiply the receiver with
 */
- (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix;

/**
 * @brief Translates the matrix with the specified vector.
 *
 * @param vector The vector to translate the matrix with
 */
- (void)translateWithVector: (OFVector3D)vector;

/**
 * @brief Scales the matrix with the specified vector.
 *
 * @param vector The vector to scale the matrix with
 */
- (void)scaleWithVector: (OFVector3D)vector;

/**
 * @brief Transforms the specified vector according to the matrix.
 *
 * @param vector The vector to transform
 * @return The transformed vector
 */
- (OFVector4D)transformedVector: (OFVector4D)vector;
@end

OF_ASSUME_NONNULL_END