Differences From Artifact [ee8a3d67d3]:
- File src/OFObject.h — part of check-in [79e1893b40] at 2009-05-18 18:15:31 on branch trunk — Introduce OFMutableCopying protocol. (user: js, size: 5433) [annotate] [blame] [check-ins using]
To Artifact [7205341d87]:
- File
src/OFObject.h
— part of check-in
[526d04018d]
at
2009-05-23 21:53:20
on branch trunk
— A few renames.
OFArray:
* -[add:] to -[addObject:].
* -[last] to -[lastObject].OFAutoreleasePool:
* +[addToPool:] to +[addObjectToTopmostPool:].
* -[addToPool:] to -[addObject:].OFDataArray:
* -[add:] to -[addItem:].
* -[last] to -[lastItem].OFObject:
* -[addToMemoryPool:] to -[addItemToMemoryPool:]. (user: js, size: 5437) [annotate] [blame] [check-ins using]
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130 131 132 133 134 135 136 | * Adds a pointer to the memory pool. * * This is useful to add memory allocated by functions such as asprintf to the * pool so it gets free'd automatically when the object is deallocated. * * \param ptr A pointer to add to the memory pool */ | | | 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 | * Adds a pointer to the memory pool. * * This is useful to add memory allocated by functions such as asprintf to the * pool so it gets free'd automatically when the object is deallocated. * * \param ptr A pointer to add to the memory pool */ - addItemToMemoryPool: (void*)ptr; /** * Allocate memory and store it in the objects memory pool so it can be free'd * automatically when the object is deallocated. * * \param size The size of the memory to allocate * \return A pointer to the allocated memory |
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