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+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
	mainRunLoop = [runLoop retain];
}

#ifdef OF_HAVE_SOCKETS
# define ADD_READ(type, object, mode, code)				\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_readQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_readQueues setObject: queue			\
					 forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForReading: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);
# define ADD_WRITE(type, object, mode, code)				\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_writeQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_writeQueues setObject: queue			\
					  forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForWriting: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];			\
	code								\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode



			delegate: (id <OFStreamDelegate>)delegate
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})

}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength
			    mode: (of_run_loop_mode_t)mode



			delegate: (id <OFStreamDelegate>)delegate
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})

}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode



			    delegate: (id <OFStreamDelegate>)delegate
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_encoding = encoding;
	})

}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			     data: (OFData *)data
			     mode: (of_run_loop_mode_t)mode



			 delegate: (id <OFStreamDelegate>)delegate
{
	ADD_WRITE(OFRunLoop_WriteDataQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_data = [data copy];
	})

}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   string: (OFString *)string
			 encoding: (of_string_encoding_t)encoding
			     mode: (of_run_loop_mode_t)mode



			 delegate: (id <OFStreamDelegate>)delegate
{
	ADD_WRITE(OFRunLoop_WriteStringQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_string = [string copy];
		queueItem->_encoding = encoding;
	})

}

+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream
				  mode: (of_run_loop_mode_t)mode
			      delegate: (id <OFTCPSocketDelegate_Private>)
					    delegate
{
	ADD_WRITE(OFRunLoop_ConnectQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];
	})

}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
				 mode: (of_run_loop_mode_t)mode



			     delegate: (id <OFTCPSocketDelegate>)delegate
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, mode, {

		queueItem->_delegate = [delegate retain];



	})

}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode




			      delegate: (id <OFUDPSocketDelegate>)delegate
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, mode, {

		queueItem->_delegate = [delegate retain];



		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})

}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode



			   delegate: (id <OFUDPSocketDelegate>)delegate
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, mode, {
		queueItem->_delegate = [delegate retain];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}

# ifdef OF_HAVE_BLOCKS
+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ReadQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength
			    mode: (of_run_loop_mode_t)mode
			   block: (of_stream_async_read_block_t)block
{
	ADD_READ(OFRunLoop_ExactReadQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_exactLength = exactLength;
	})
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
			       block: (of_stream_async_read_line_block_t)block
{
	ADD_READ(OFRunLoop_ReadLineQueueItem, stream, mode, {
		queueItem->_block = [block copy];
		queueItem->_encoding = encoding;
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			     data: (OFData *)data
			     mode: (of_run_loop_mode_t)mode
			    block: (of_stream_async_write_data_block_t)block
{
	ADD_WRITE(OFRunLoop_WriteDataQueueItem, stream, mode, {
		queueItem->_data = [data copy];
		queueItem->_block = [block copy];
	})
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   string: (OFString *)string
			 encoding: (of_string_encoding_t)encoding
			     mode: (of_run_loop_mode_t)mode
			    block: (of_stream_async_write_string_block_t)block
{
	ADD_WRITE(OFRunLoop_WriteStringQueueItem, stream, mode, {
		queueItem->_string = [string copy];
		queueItem->_encoding = encoding;
		queueItem->_block = [block copy];
	})
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
				 mode: (of_run_loop_mode_t)mode
				block: (of_tcp_socket_async_accept_block_t)block
{
	ADD_READ(OFRunLoop_AcceptQueueItem, stream, mode, {
		queueItem->_block = [block copy];
	})
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
				 block: (of_udp_socket_async_receive_block_t)
					    block
{
	ADD_READ(OFRunLoop_UDPReceiveQueueItem, sock, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
	})
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
			      block: (of_udp_socket_async_send_block_t)block
{
	ADD_WRITE(OFRunLoop_UDPSendQueueItem, sock, mode, {
		queueItem->_block = [block copy];
		queueItem->_buffer = buffer;
		queueItem->_length = length;
		queueItem->_receiver = receiver;
	})
}
# endif






# undef ADD_READ
# undef ADD_WRITE


+ (void)of_cancelAsyncRequestsForObject: (id)object
				   mode: (of_run_loop_mode_t)mode
{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop *runLoop = [self currentRunLoop];
	OFRunLoop_State *state = [runLoop of_stateForMode: mode







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+ (void)of_setMainRunLoop: (OFRunLoop *)runLoop
{
	mainRunLoop = [runLoop retain];
}

#ifdef OF_HAVE_SOCKETS
# define NEW_READ(type, object, mode)					\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_readQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_readQueues setObject: queue			\
					 forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForReading: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];




# define NEW_WRITE(type, object, mode)					\
	void *pool = objc_autoreleasePoolPush();			\
	OFRunLoop *runLoop = [self currentRunLoop];			\
	OFRunLoop_State *state = [runLoop of_stateForMode: mode		\
						   create: true];	\
	OFList *queue = [state->_writeQueues objectForKey: object];	\
	type *queueItem;						\
									\
	if (queue == nil) {						\
		queue = [OFList list];					\
		[state->_writeQueues setObject: queue			\
					  forKey: object];		\
	}								\
									\
	if ([queue count] == 0)						\
		[state->_kernelEventObserver				\
		    addObjectForWriting: object];			\
									\
	queueItem = [[[type alloc] init] autorelease];
#define QUEUE_ITEM							\
	[queue appendObject: queueItem];				\
									\
	objc_autoreleasePoolPop(pool);

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
			  length: (size_t)length
			    mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			   block: (of_stream_async_read_block_t)block
# endif
			delegate: (id <OFStreamDelegate>)delegate
{
	NEW_READ(OFRunLoop_ReadQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;

	QUEUE_ITEM
}

+ (void)of_addAsyncReadForStream: (OFStream <OFReadyForReadingObserving> *)
				      stream
			  buffer: (void *)buffer
		     exactLength: (size_t)exactLength
			    mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			   block: (of_stream_async_read_block_t)block
# endif
			delegate: (id <OFStreamDelegate>)delegate
{
	NEW_READ(OFRunLoop_ExactReadQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_exactLength = exactLength;

	QUEUE_ITEM
}

+ (void)of_addAsyncReadLineForStream: (OFStream <OFReadyForReadingObserving> *)
					  stream
			    encoding: (of_string_encoding_t)encoding
				mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			       block: (of_stream_async_read_line_block_t)block
# endif
			    delegate: (id <OFStreamDelegate>)delegate
{
	NEW_READ(OFRunLoop_ReadLineQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_encoding = encoding;

	QUEUE_ITEM
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			     data: (OFData *)data
			     mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			    block: (of_stream_async_write_data_block_t)block
# endif
			 delegate: (id <OFStreamDelegate>)delegate
{
	NEW_WRITE(OFRunLoop_WriteDataQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_data = [data copy];

	QUEUE_ITEM
}

+ (void)of_addAsyncWriteForStream: (OFStream <OFReadyForWritingObserving> *)
				       stream
			   string: (OFString *)string
			 encoding: (of_string_encoding_t)encoding
			     mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			    block: (of_stream_async_write_string_block_t)block
# endif
			 delegate: (id <OFStreamDelegate>)delegate
{
	NEW_WRITE(OFRunLoop_WriteStringQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_string = [string copy];
	queueItem->_encoding = encoding;

	QUEUE_ITEM
}

+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream
				  mode: (of_run_loop_mode_t)mode
			      delegate: (id <OFTCPSocketDelegate_Private>)
					    delegate
{
	NEW_WRITE(OFRunLoop_ConnectQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];

	QUEUE_ITEM
}

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
				 mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
				block: (of_tcp_socket_async_accept_block_t)block
# endif
			     delegate: (id <OFTCPSocketDelegate>)delegate
{
	NEW_READ(OFRunLoop_AcceptQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif

	QUEUE_ITEM
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
				 block: (of_udp_socket_async_receive_block_t)
					    block
# endif
			      delegate: (id <OFUDPSocketDelegate>)delegate
{
	NEW_READ(OFRunLoop_UDPReceiveQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;

	QUEUE_ITEM
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			     buffer: (const void *)buffer
			     length: (size_t)length
			   receiver: (of_socket_address_t)receiver
			       mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			      block: (of_udp_socket_async_send_block_t)block
# endif
			   delegate: (id <OFUDPSocketDelegate>)delegate
{
	NEW_WRITE(OFRunLoop_UDPSendQueueItem, sock, mode)






	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS








	queueItem->_block = [block copy];






























































































# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;
	queueItem->_receiver = receiver;

	QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM

+ (void)of_cancelAsyncRequestsForObject: (id)object
				   mode: (of_run_loop_mode_t)mode
{
	void *pool = objc_autoreleasePoolPush();
	OFRunLoop *runLoop = [self currentRunLoop];
	OFRunLoop_State *state = [runLoop of_stateForMode: mode