ObjFW  Diff

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/*
 * Copyright (c) 2008-2022 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *

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/*
 * Copyright (c) 2008-2023 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This file is part of ObjFW. It may be distributed under the terms of the
 * Q Public License 1.0, which can be found in the file LICENSE.QPL included in
 * the packaging of this file.
 *
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#include <stdarg.h>

#import "OFAdjacentArray.h"
#import "OFAdjacentSubarray.h"
#import "OFData.h"
#import "OFMutableAdjacentArray.h"
#import "OFString.h"
#import "OFXMLElement.h"

#import "OFEnumerationMutationException.h"
#import "OFInvalidArgumentException.h"
#import "OFOutOfRangeException.h"

@implementation OFAdjacentArray
- (instancetype)init







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#include <stdarg.h>

#import "OFAdjacentArray.h"
#import "OFAdjacentSubarray.h"
#import "OFData.h"
#import "OFMutableAdjacentArray.h"
#import "OFString.h"


#import "OFEnumerationMutationException.h"
#import "OFInvalidArgumentException.h"
#import "OFOutOfRangeException.h"

@implementation OFAdjacentArray
- (instancetype)init
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		for (size_t i = 0; i < count; i++)
			[objects[i] release];

		[self release];
		@throw e;
	}

	return self;
}

- (instancetype)initWithSerialization: (OFXMLElement *)element
{
	self = [self init];

	@try {
		void *pool = objc_autoreleasePoolPush();

		if ((![element.name isEqual: @"OFArray"] &&
		    ![element.name isEqual: @"OFMutableArray"]) ||
		    ![element.namespace isEqual: OFSerializationNS])
			@throw [OFInvalidArgumentException exception];

		for (OFXMLElement *child in
		    [element elementsForNamespace: OFSerializationNS]) {
			void *pool2 = objc_autoreleasePoolPush();
			id object;

			object = child.objectByDeserializing;
			[_array addItem: &object];
			[object retain];

			objc_autoreleasePoolPop(pool2);
		}

		objc_autoreleasePoolPop(pool);
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- (size_t)count
{
	return _array.count;
}







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		for (size_t i = 0; i < count; i++)
			[objects[i] release];

		[self release];
		@throw e;
	}


































	return self;
}

- (size_t)count
{
	return _array.count;
}
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	return hash;
}

- (int)countByEnumeratingWithState: (OFFastEnumerationState *)state
			   objects: (id *)objects
			     count: (int)count_
{

	size_t count = _array.count;

	if (count > INT_MAX)
		/*
		 * Use the implementation from OFArray, which is slower, but can
		 * enumerate in chunks.
		 */
		return [super countByEnumeratingWithState: state
						  objects: objects
						    count: count_];

	if (state->state >= count)
		return 0;

	state->state = (unsigned long)count;
	state->itemsPtr = (id *)_array.items;
	state->mutationsPtr = (unsigned long *)self;

	return (int)count;
}

#ifdef OF_HAVE_BLOCKS
- (void)enumerateObjectsUsingBlock: (OFArrayEnumerationBlock)block
{







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	return hash;
}

- (int)countByEnumeratingWithState: (OFFastEnumerationState *)state
			   objects: (id *)objects
			     count: (int)count_
{
	static unsigned long dummyMutations;
	size_t count = _array.count;

	if (count > INT_MAX)
		/*
		 * Use the implementation from OFArray, which is slower, but can
		 * enumerate in chunks.
		 */
		return [super countByEnumeratingWithState: state
						  objects: objects
						    count: count_];

	if (state->state >= count)
		return 0;

	state->state = (unsigned long)count;
	state->itemsPtr = (id *)_array.items;
	state->mutationsPtr = &dummyMutations;

	return (int)count;
}

#ifdef OF_HAVE_BLOCKS
- (void)enumerateObjectsUsingBlock: (OFArrayEnumerationBlock)block
{