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#include <string.h>
#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif
#import "OFUDPSocket.h"
#ifdef OF_HAVE_THREADS
# import "OFThread.h"
#endif
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFBindFailedException.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFNotOpenException.h"
#import "OFOutOfRangeException.h"
#import "OFReadFailedException.h"
#import "OFSetOptionFailedException.h"
#import "OFWriteFailedException.h"
#import "socket.h"
#import "socket_helpers.h"
#import "resolver.h"
#ifdef OF_HAVE_THREADS
@interface OFUDPSocket_ResolveThread: OFThread
{
OFThread *_sourceThread;
OFString *_host;
uint16_t _port;
id _target;
SEL _selector;
id _context;
# ifdef OF_HAVE_BLOCKS
of_udp_socket_async_resolve_block_t _block;
# endif
of_socket_address_t _address;
id _exception;
}
- (instancetype)initWithSourceThread: (OFThread *)sourceThread
host: (OFString *)host
port: (uint16_t)port
target: (id)target
selector: (SEL)selector
context: (id)context;
# ifdef OF_HAVE_BLOCKS
- (instancetype)initWithSourceThread: (OFThread *)sourceThread
host: (OFString *)host
port: (uint16_t)port
block: (of_udp_socket_async_resolve_block_t)
block;
# endif
@end
@implementation OFUDPSocket_ResolveThread
- (instancetype)initWithSourceThread: (OFThread *)sourceThread
host: (OFString *)host
port: (uint16_t)port
target: (id)target
selector: (SEL)selector
context: (id)context
{
self = [super init];
@try {
_sourceThread = [sourceThread retain];
_host = [host retain];
_port = port;
_target = [target retain];
_selector = selector;
_context = [context retain];
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
# ifdef OF_HAVE_BLOCKS
- (instancetype)initWithSourceThread: (OFThread *)sourceThread
host: (OFString *)host
port: (uint16_t)port
block: (of_udp_socket_async_resolve_block_t)block
{
self = [super init];
@try {
_sourceThread = [sourceThread retain];
_host = [host copy];
_port = port;
_block = [block copy];
} @catch (id e) {
[self release];
@throw e;
}
return self;
}
# endif
- (void)dealloc
{
[_sourceThread release];
[_host release];
[_target release];
[_context release];
# ifdef OF_HAVE_BLOCKS
[_block release];
# endif
[_exception release];
[super dealloc];
}
- (void)didResolve
{
[self join];
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
_block(_host, _port, _address, _exception);
else {
# endif
void (*func)(id, SEL, OFString *, uint16_t,
of_socket_address_t, id, id) =
(void (*)(id, SEL, OFString *, uint16_t,
of_socket_address_t, id, id))
[_target methodForSelector: _selector];
func(_target, _selector, _host, _port, _address, _context,
_exception);
# ifdef OF_HAVE_BLOCKS
}
# endif
}
- (id)main
{
void *pool = objc_autoreleasePoolPush();
@try {
[OFUDPSocket resolveAddressForHost: _host
port: _port
address: &_address];
} @catch (id e) {
_exception = e;
}
[self performSelector: @selector(didResolve)
onThread: _sourceThread
waitUntilDone: false];
objc_autoreleasePoolPop(pool);
return nil;
}
@end
#endif
@implementation OFUDPSocket
+ (void)initialize
{
if (self != [OFUDPSocket class])
return;
if (!of_socket_init())
@throw [OFInitializationFailedException
exceptionWithClass: self];
}
+ (instancetype)socket
{
return [[[self alloc] init] autorelease];
}
+ (void)resolveAddressForHost: (OFString *)host
port: (uint16_t)port
address: (of_socket_address_t *)address
{
of_resolver_result_t **results =
of_resolve_host(host, port, SOCK_DGRAM);
assert(results[0]->addressLength <=
(socklen_t)sizeof(address->sockaddr));
memcpy(&address->sockaddr, results[0]->address,
results[0]->addressLength);
address->length = results[0]->addressLength;
switch (results[0]->address->sa_family) {
case AF_INET:
address->family = OF_SOCKET_ADDRESS_FAMILY_IPV4;
break;
#ifdef OF_HAVE_IPV6
case AF_INET6:
address->family = OF_SOCKET_ADDRESS_FAMILY_IPV6;
break;
#endif
default:
address->family = OF_SOCKET_ADDRESS_FAMILY_UNKNOWN;
break;
}
of_resolver_free(results);
}
#ifdef OF_HAVE_THREADS
+ (void)asyncResolveAddressForHost: (OFString *)host
port: (uint16_t)port
target: (id)target
selector: (SEL)selector
context: (id)context
{
void *pool = objc_autoreleasePoolPush();
[[[[OFUDPSocket_ResolveThread alloc]
initWithSourceThread: [OFThread currentThread]
host: host
port: port
target: target
selector: selector
context: context] autorelease] start];
objc_autoreleasePoolPop(pool);
}
# ifdef OF_HAVE_BLOCKS
+ (void)asyncResolveAddressForHost: (OFString *)host
port: (uint16_t)port
block: (of_udp_socket_async_resolve_block_t)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFUDPSocket_ResolveThread alloc]
initWithSourceThread: [OFThread currentThread]
host: host
port: port
block: block] autorelease] start];
objc_autoreleasePoolPop(pool);
}
# endif
#endif
- (instancetype)init
{
self = [super init];
_socket = INVALID_SOCKET;
_blocking = true;
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#include <string.h>
#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif
#import "OFUDPSocket.h"
#import "OFUDPSocket+Private.h"
#import "OFDNSResolver.h"
#import "OFData.h"
#import "OFRunLoop+Private.h"
#import "OFRunLoop.h"
#import "OFThread.h"
#import "OFAlreadyConnectedException.h"
#import "OFBindFailedException.h"
#import "OFInitializationFailedException.h"
#import "OFInvalidArgumentException.h"
#import "OFInvalidFormatException.h"
#import "OFNotOpenException.h"
#import "OFOutOfRangeException.h"
#import "OFReadFailedException.h"
#import "OFSetOptionFailedException.h"
#import "OFWriteFailedException.h"
#import "socket.h"
#import "socket_helpers.h"
@implementation OFUDPSocket
+ (void)initialize
{
if (self != [OFUDPSocket class])
return;
if (!of_socket_init())
@throw [OFInitializationFailedException
exceptionWithClass: self];
}
+ (instancetype)socket
{
return [[[self alloc] init] autorelease];
}
- (instancetype)init
{
self = [super init];
_socket = INVALID_SOCKET;
_blocking = true;
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_blocking = enable;
#else
OF_UNRECOGNIZED_SELECTOR
#endif
}
- (uint16_t)bindToHost: (OFString *)host
port: (uint16_t)port
{
of_resolver_result_t **results;
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
of_socket_address_t address;
#endif
results = of_resolve_host(host, port, SOCK_DGRAM);
@try {
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
int flags;
#endif
if ((_socket = socket(results[0]->family,
results[0]->type | SOCK_CLOEXEC,
results[0]->protocol)) == INVALID_SOCKET)
@throw [OFBindFailedException
exceptionWithHost: host
port: port
socket: self
errNo: of_socket_errno()];
_blocking = true;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
if (port != 0) {
#endif
if (bind(_socket, results[0]->address,
results[0]->addressLength) != 0) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
@throw [OFBindFailedException
exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
} else {
for (;;) {
uint16_t rnd = 0;
int ret;
while (rnd < 1024)
rnd = (uint16_t)rand();
switch (results[0]->family) {
case AF_INET:
((struct sockaddr_in *)
results[0]->address)->sin_port =
OF_BSWAP16_IF_LE(rnd);
break;
# ifdef OF_HAVE_IPV6
case AF_INET6:
((struct sockaddr_in6 *)
results[0]->address)->sin6_port =
OF_BSWAP16_IF_LE(rnd);
break;
# endif
default:
@throw [OFInvalidArgumentException
exception];
}
ret = bind(_socket, results[0]->address,
results[0]->addressLength);
if (ret == 0) {
port = rnd;
break;
}
if (of_socket_errno() != EADDRINUSE) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
@throw [OFBindFailedException
exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
}
}
#endif
} @finally {
of_resolver_free(results);
}
if (port > 0)
return port;
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
address.length = (socklen_t)sizeof(address.sockaddr);
if (of_getsockname(_socket, &address.sockaddr.sockaddr,
&address.length) != 0) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
if (address.sockaddr.sockaddr.sa_family == AF_INET)
return OF_BSWAP16_IF_LE(address.sockaddr.in.sin_port);
# ifdef OF_HAVE_IPV6
if (address.sockaddr.sockaddr.sa_family == AF_INET6)
return OF_BSWAP16_IF_LE(address.sockaddr.in6.sin6_port);
# endif
#endif
closesocket(_socket);
_socket = INVALID_SOCKET;
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: EAFNOSUPPORT];
}
- (size_t)receiveIntoBuffer: (void *)buffer
length: (size_t)length
sender: (of_socket_address_t *)sender
{
ssize_t ret;
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_blocking = enable;
#else
OF_UNRECOGNIZED_SELECTOR
#endif
}
- (uint16_t)of_bindToAddress: (of_socket_address_t *)address
{
void *pool = objc_autoreleasePoolPush();
OFString *host;
uint16_t port;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
int flags;
#endif
if ((_socket = socket(address->sockaddr.sockaddr.sa_family,
SOCK_DGRAM | SOCK_CLOEXEC, 0)) == INVALID_SOCKET) {
host = of_socket_address_ip_string(address, &port);
@throw [OFBindFailedException
exceptionWithHost: host
port: port
socket: self
errNo: of_socket_errno()];
}
_blocking = true;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
if (port != 0) {
#endif
if (bind(_socket, &address->sockaddr.sockaddr,
address->length) != 0) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
host = of_socket_address_ip_string(address, &port);
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
#if defined(OF_WII) || defined(OF_NINTENDO_3DS)
} else {
for (;;) {
uint16_t rnd = 0;
int ret;
while (rnd < 1024)
rnd = (uint16_t)rand();
of_socket_address_set_port(address, rnd);
if ((ret = bind(_socket, &address->sockaddr.sockaddr,
address->length)) == 0) {
port = rnd;
break;
}
if (of_socket_errno() != EADDRINUSE) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
host = of_socket_address_ip_string(
address, &port);
@throw [OFBindFailedException
exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
}
}
#endif
objc_autoreleasePoolPop(pool);
if ((port = of_socket_address_get_port(address)) > 0)
return port;
#if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
memset(address, 0, sizeof(*address));
address->length = (socklen_t)sizeof(address->sockaddr);
if (of_getsockname(_socket, &address->sockaddr.sockaddr,
&address->length) != 0) {
int errNo = of_socket_errno();
closesocket(_socket);
_socket = INVALID_SOCKET;
host = of_socket_address_ip_string(address, &port);
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: errNo];
}
if (address->sockaddr.sockaddr.sa_family == AF_INET)
return OF_BSWAP16_IF_LE(address->sockaddr.in.sin_port);
# ifdef OF_HAVE_IPV6
else if (address->sockaddr.sockaddr.sa_family == AF_INET6)
return OF_BSWAP16_IF_LE(address->sockaddr.in6.sin6_port);
# endif
else {
closesocket(_socket);
_socket = INVALID_SOCKET;
host = of_socket_address_ip_string(address, &port);
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: EAFNOSUPPORT];
}
#endif
closesocket(_socket);
_socket = INVALID_SOCKET;
host = of_socket_address_ip_string(address, &port);
@throw [OFBindFailedException exceptionWithHost: host
port: port
socket: self
errNo: EADDRNOTAVAIL];
}
- (uint16_t)bindToHost: (OFString *)host
port: (uint16_t)port
{
void *pool = objc_autoreleasePoolPush();
OFData *socketAddresses;
of_socket_address_t address;
if (_socket != INVALID_SOCKET)
@throw [OFAlreadyConnectedException exceptionWithSocket: self];
socketAddresses = [[OFThread DNSResolver]
resolveSocketAddressesForHost: host
addressFamily: OF_SOCKET_ADDRESS_FAMILY_ANY];
address = *(of_socket_address_t *)[socketAddresses itemAtIndex: 0];
of_socket_address_set_port(&address, port);
port = [self of_bindToAddress: &address];
objc_autoreleasePoolPop(pool);
return port;
}
- (size_t)receiveIntoBuffer: (void *)buffer
length: (size_t)length
sender: (of_socket_address_t *)sender
{
ssize_t ret;
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