ObjFW  Diff

Differences From Artifact [dffae0d500]:

To Artifact [8840bb8cc2]:


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	for (i = 0; i < _capacity; i++) {
		if (_buckets[i] != NULL && _buckets[i] != &deleted) {
			uint32_t j, last;

			last = capacity;

			j = _buckets[i]->hash & (capacity - 1);
			for (; j < last && buckets[j] != NULL; j++);
			for (j = _buckets[i]->hash & (capacity - 1);
			    j < last && buckets[j] != NULL; j++);

			/* In case the last bucket is already used */
			if (j >= last) {
				last = _buckets[i]->hash & (capacity - 1);

				for (j = 0; j < last &&
				    buckets[j] != NULL; j++);
			}

			if (j >= last)
				@throw [OFOutOfRangeException exception];

			buckets[j] = _buckets[i];
		}
	}

	[self freeMemory: _buckets];
	_buckets = buckets;
	_capacity = capacity;