ObjFW  Diff

Differences From Artifact [dea0dfc05e]:

To Artifact [9375eeb6ac]:


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#import "socket.h"

OF_ASSUME_NONNULL_BEGIN

/*! @file */

@class OFUDPSocket;
@class OFException;

/*!
 * @struct of_udp_socket_address_t OFUDPSocket.h ObjFW/OFUDPSocket.h
 *
 * @brief A struct which represents a host / port pair for a UDP socket.
 */
typedef struct {
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 * @param host The host that has been resolved
 * @param port The port of the host / port pair
 * @param address The address of the resolved host / port pair
 * @param exception An exception which occurred while resolving or `nil` on
 *		    success
 */
typedef void (^of_udp_socket_async_resolve_block_t)(OFString *host,
    uint16_t port, of_udp_socket_address_t address,
    uint16_t port, of_udp_socket_address_t address, id _Nullable exception);
    OFException *_Nullable exception);

/*!
 * @brief A block which is called when a packet has been received.
 *
 * @param socket The UDP which received a packet
 * @param buffer The buffer the packet has been written to
 * @param length The length of the packet
 * @param sender The address of the sender of the packet
 * @param exception An exception which occurred while receiving or `nil` on
 *		    success
 * @return A bool whether the same block should be used for the next receive
 */
typedef bool (^of_udp_socket_async_receive_block_t)(OFUDPSocket *socket,
    void *buffer, size_t length, of_udp_socket_address_t sender,
    OFException *_Nullable exception);
    id _Nullable exception);
#endif

/*!
 * @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
 *
 * @brief A class which provides methods to create and use UDP sockets.
 *
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 *
 * @param host The host to resolve
 * @param port The port for the resulting address
 * @param target The target on which to call the selector once the host has been
 *		 resolved
 * @param selector The selector to call on the target. The signature must be
 *		   `void (OFString *host, uint16_t port,
 *		   of_udp_socket_address_t address, id context,
 *		   of_udp_socket_address_t address, id context, id exception)`.
 *		   OFException *exception)`.
 */
+ (void)asyncResolveAddressForHost: (OFString *)host
			      port: (uint16_t)port
			    target: (id)target
			  selector: (SEL)selector
			   context: (nullable id)context;

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 *		 datagram has been received. If the method returns true, it
 *		 will be called again with the same buffer and maximum length
 *		 when more datagrams have been received. If you want the next
 *		 method in the queue to handle the datagram received next, you
 *		 need to return false from the method.
 * @param selector The selector to call on the target. The signature must be
 *		   `bool (OFUDPSocket *socket, void *buffer, size_t length,
 *		   of_udp_socket_address_t, id context,
 *		   of_udp_socket_address_t, id context, id exception)`.
 *		   OFException *exception)`.
 */
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
			target: (id)target
		      selector: (SEL)selector
		       context: (nullable id)context;