ObjFW  Diff

Differences From Artifact [dc7b0d2ebb]:

To Artifact [3475bfe139]:


68
69
70
71
72
73
74
75
76
77
78
79
80

81
82
83
84
85
86
87
#endif

/*!
 * @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
 *
 * @brief A class which provides methods to create and use UDP sockets.
 *
 * Addresses are of type @ref of_udp_socket_address_t. You can use @ref
 * getHost:andPort:forAddress: to create an address for a host / port pair and
 * @ref getHost:andPort:forAddress: to get the host / port pair for an address.
 * If you want to compare two addresses, you can use
 * @ref of_udp_socket_address_equal and you can use
 * @ref of_udp_socket_address_hash to get a hash to use in e.g. @ref OFMapTable.

 *
 * @warning Even though the OFCopying protocol is implemented, it does *not*
 *	    return an independent copy of the socket, but instead retains it.
 *	    This is so that the socket can be used as a key for a dictionary,
 *	    so context can be associated with a socket. Using a socket in more
 *	    than one thread at the same time is not thread-safe, even if copy
 *	    was called to create one "instance" for every thread!







|
|
|
|

|
>







68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
#endif

/*!
 * @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
 *
 * @brief A class which provides methods to create and use UDP sockets.
 *
 * Addresses are of type @ref of_udp_socket_address_t. You can use
 * @ref resolveAddressForHost:port:address: to create an address for a host /
 * port pair and @ref getHost:andPort:forAddress: to get the host / port pair
 * for an address. If you want to compare two addresses, you can use
 * @ref of_udp_socket_address_equal and you can use
 * @ref of_udp_socket_address_hash to get a hash to use in e.g.
 * @ref OFMapTable.
 *
 * @warning Even though the OFCopying protocol is implemented, it does *not*
 *	    return an independent copy of the socket, but instead retains it.
 *	    This is so that the socket can be used as a key for a dictionary,
 *	    so context can be associated with a socket. Using a socket in more
 *	    than one thread at the same time is not thread-safe, even if copy
 *	    was called to create one "instance" for every thread!