ObjFW  Diff

Differences From Artifact [d6ae3e7b42]:

To Artifact [f866fd61d7]:


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    $ fossil ui

  It's also possible to open the same local repository multiple times, so that
  you have multiple working directories all backed by the same local
  repository.






<h2 id="cloning-git">Git</h2>

  To clone the Git repository, use the following:

    $ git clone https://github.com/ObjFW/ObjFW




<h1 id="installation">Installation</h1>

  To install ObjFW, just run the following commands:

    $ ./configure
    $ make







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    $ fossil ui

  It's also possible to open the same local repository multiple times, so that
  you have multiple working directories all backed by the same local
  repository.

  In order to verify the signature of the currently checked out checkin, you
  can use:

    $ fossil artifact current | gpg --verify

<h2 id="cloning-git">Git</h2>

  To clone the Git repository, use the following:

    $ git clone https://github.com/ObjFW/ObjFW

  Git commits are not signed, so if you want to check the signature of an
  individual commit, branch head or tag, please use Fossil.

<h1 id="installation">Installation</h1>

  To install ObjFW, just run the following commands:

    $ ./configure
    $ make
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    1 error generated.

  Unfortunately, there is no workaround for this other than to
  upgrade/downgrade Xcode or to build upstream Clang yourself.

  In particular, Xcode 11 Beta 1 to Beta 3 are known to be affected. While
  Xcode 11 Beta 4 to Xcode 11.3 work, the bug was unfortunately reintroduced in
  Xcode 11.4.1 and a fix is not expected before Xcode 11.6.

  You can get older versions of Xcode
  [here](https://developer.apple.com/download) by clicking on "More" in the
  top-right corner.

<h2 id='windows'>Windows</h2>








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    1 error generated.

  Unfortunately, there is no workaround for this other than to
  upgrade/downgrade Xcode or to build upstream Clang yourself.

  In particular, Xcode 11 Beta 1 to Beta 3 are known to be affected. While
  Xcode 11 Beta 4 to Xcode 11.3 work, the bug was unfortunately reintroduced in
  Xcode 11.4.1 and was only fixed in Xcode 12 Beta 1.

  You can get older versions of Xcode
  [here](https://developer.apple.com/download) by clicking on "More" in the
  top-right corner.

<h2 id='windows'>Windows</h2>

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<h1 id="support">Support and community</h1>

  If you have any questions about ObjFW or would like to talk to other ObjFW
  users, the following venues are available:

   * The [forum](https://objfw.nil.im/forum)
   * A [Matrix](https://matrix.to/#/%23objfw:nil.im) room
   * An [IRC channel](irc://chat.freenode.net/#objfw) on Freenode (`#objfw`),

     bridged to the Matrix room above

  Please don't hesitate to join any or all of those!


<h1 id="commercial-use">Commercial use</h1>

  If for whatever reason neither the terms of the QPL nor those of the GPL work
  for you, a proprietary license for ObjFW including support is available upon
  request. Just write a mail to js@nil.im and we can find a reasonable solution
  for both parties.







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<h1 id="support">Support and community</h1>

  If you have any questions about ObjFW or would like to talk to other ObjFW
  users, the following venues are available:

   * The [forum](https://objfw.nil.im/forum)
   * A [Matrix](https://matrix.to/#/%23objfw:nil.im) room
   * An [IRC channel](irc://chat.freenode.net/#objfw) on Freenode (`#objfw`,
     [web chat](https://webchat.freenode.net/?channels=objfw)), bridged to the
     Matrix room above

  Please don't hesitate to join any or all of those!


<h1 id="commercial-use">Commercial use</h1>

  If for whatever reason neither the terms of the QPL nor those of the GPL work
  for you, a proprietary license for ObjFW including support is available upon
  request. Just write a mail to js@nil.im and we can find a reasonable solution
  for both parties.