ObjFW  Diff

Differences From Artifact [d5e27ebe68]:

To Artifact [78434365ca]:


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#import "OFObject.h"

OF_ASSUME_NONNULL_BEGIN

@class OFString;

/**
 * @class OFAllocFailedException \
 *	  OFAllocFailedException.h ObjFW/OFAllocFailedException.h
 *
 * @brief An exception indicating an object could not be allocated.
 *
 * This exception is preallocated, as when there's no memory, no exception can
 * be allocated of course. That's why you shouldn't and even can't deallocate
 * it.
 *







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#import "OFObject.h"

OF_ASSUME_NONNULL_BEGIN

@class OFString;

/**
 * @class OFAllocFailedException OFAllocFailedException.h ObjFW/ObjFW.h

 *
 * @brief An exception indicating an object could not be allocated.
 *
 * This exception is preallocated, as when there's no memory, no exception can
 * be allocated of course. That's why you shouldn't and even can't deallocate
 * it.
 *