Differences From Artifact [d5489dc9dd]:
- File
src/hid/OHNintendo3DSExtendedGamepad.m
— part of check-in
[998339ff24]
at
2024-06-09 11:43:49
on branch trunk
— OHGamepad: Move some elements to OHExtendedGamepad
This allows to have a profile for limited gamepads such as found on the
Nintendo DS rather than only having the raw profile for those. (user: js, size: 4709) [annotate] [blame] [check-ins using]
To Artifact [0752ac2ef9]:
- File src/hid/OHNintendo3DSExtendedGamepad.m — part of check-in [8be13b6bc6] at 2024-06-09 15:12:03 on branch trunk — ObjFWHID: Make OHGameControllerProfile a protocol (user: js, size: 5130) [annotate] [blame] [check-ins using]
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27 28 29 30 31 32 33 34 35 36 37 38 39 40 | static OFString *const buttonNames[] = { @"A", @"B", @"X", @"Y", @"L", @"R", @"ZL", @"ZR", @"Start", @"Select" }; static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames); @implementation OHNintendo3DSExtendedGamepad - (instancetype)init { self = [super init]; @try { void *pool = objc_autoreleasePoolPush(); OFMutableDictionary *buttons = | > > | 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | static OFString *const buttonNames[] = { @"A", @"B", @"X", @"Y", @"L", @"R", @"ZL", @"ZR", @"Start", @"Select" }; static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames); @implementation OHNintendo3DSExtendedGamepad @synthesize buttons = _buttons, directionalPads = _directionalPads; - (instancetype)init { self = [super init]; @try { void *pool = objc_autoreleasePoolPush(); OFMutableDictionary *buttons = |
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49 50 51 52 53 54 55 | [[[OHGameControllerButton alloc] initWithName: buttonNames[i]] autorelease]; [buttons setObject: button forKey: buttonNames[i]]; } [buttons makeImmutable]; _buttons = [buttons retain]; | < < | 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | [[[OHGameControllerButton alloc] initWithName: buttonNames[i]] autorelease]; [buttons setObject: button forKey: buttonNames[i]]; } [buttons makeImmutable]; _buttons = [buttons retain]; directionalPads = [OFMutableDictionary dictionaryWithCapacity: 3]; xAxis = [[[OHGameControllerAxis alloc] initWithName: @"X"] autorelease]; yAxis = [[[OHGameControllerAxis alloc] initWithName: @"Y"] autorelease]; |
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103 104 105 106 107 108 109 110 111 112 113 114 115 116 | } @catch (id e) { [self release]; @throw e; } return self; } - (OHGameControllerButton *)northButton { return [_buttons objectForKey: @"X"]; } - (OHGameControllerButton *)southButton | > > > > > > > > > > > > > | 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 | } @catch (id e) { [self release]; @throw e; } return self; } - (void)dealloc { [_buttons release]; [_directionalPads release]; [super dealloc]; } - (OFDictionary OF_GENERIC(OFString *, OHGameControllerAxis *) *)axes { return [OFDictionary dictionary]; } - (OHGameControllerButton *)northButton { return [_buttons objectForKey: @"X"]; } - (OHGameControllerButton *)southButton |
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143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | return [_buttons objectForKey: @"ZL"]; } - (OHGameControllerButton *)rightTriggerButton { return [_buttons objectForKey: @"ZR"]; } - (OHGameControllerButton *)menuButton { return [_buttons objectForKey: @"Start"]; } - (OHGameControllerButton *)optionsButton { return [_buttons objectForKey: @"Select"]; } - (OHGameControllerDirectionalPad *)leftThumbstick { return [_directionalPads objectForKey: @"Circle Pad"]; } - (OHGameControllerDirectionalPad *)rightThumbstick | > > > > > > > > > > > > > > > | 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 | return [_buttons objectForKey: @"ZL"]; } - (OHGameControllerButton *)rightTriggerButton { return [_buttons objectForKey: @"ZR"]; } - (OHGameControllerButton *)leftThumbstickButton { return nil; } - (OHGameControllerButton *)rightThumbstickButton { return nil; } - (OHGameControllerButton *)menuButton { return [_buttons objectForKey: @"Start"]; } - (OHGameControllerButton *)optionsButton { return [_buttons objectForKey: @"Select"]; } - (OHGameControllerButton *)homeButton { return nil; } - (OHGameControllerDirectionalPad *)leftThumbstick { return [_directionalPads objectForKey: @"Circle Pad"]; } - (OHGameControllerDirectionalPad *)rightThumbstick |
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