Differences From Artifact [d451c32cdd]:
- File
src/OFThread.m
— part of check-in
[032bfb52ed]
at
2016-02-21 20:41:42
on branch trunk
— OFThread: Sleep using svcSleepThread() on 3DS
This makes ObjFW compile for the Nintendo 3DS. (user: js, size: 8939) [annotate] [blame] [check-ins using]
To Artifact [b9ed17bd65]:
- File
src/OFThread.m
— part of check-in
[e630807216]
at
2016-04-18 17:00:08
on branch trunk
— OFThread: Fix missing include
This was only a problem with --disable-sockets, as sockets pull in
OFString.h via OFRunLoop.h. (user: js, size: 8960) [annotate] [blame] [check-ins using]
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50 51 52 53 54 55 56 57 58 59 60 61 62 63 | #ifdef OF_NINTENDO_3DS # include <3ds/svc.h> #endif #import "OFThread.h" #import "OFThread+Private.h" #import "OFRunLoop.h" #import "OFList.h" #import "OFDate.h" #import "OFDictionary.h" #import "OFAutoreleasePool.h" #import "OFAutoreleasePool+Private.h" #ifdef OF_WINDOWS | > | 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 | #ifdef OF_NINTENDO_3DS # include <3ds/svc.h> #endif #import "OFThread.h" #import "OFThread+Private.h" #import "OFRunLoop.h" #import "OFString.h" #import "OFList.h" #import "OFDate.h" #import "OFDictionary.h" #import "OFAutoreleasePool.h" #import "OFAutoreleasePool+Private.h" #ifdef OF_WINDOWS |
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