ObjFW  Diff

Differences From Artifact [d3d9eb9ec8]:

To Artifact [ea501b1747]:


33
34
35
36
37
38
39
40

41
42
43
44
45
46

47
48
49

50
51
52
53
54
55
56
57
58

59
60

61
62
63
64
65
66
67
68
69
70
71
72
73

74
75

76
77
78
79
80
81
82
83
84
85

86
87
88
89

90
91
92

93
94
95
96
97
98
99
100

101
102
103
104
105
106

107
108
109

110
111
112
113
114
115

116
117
118
119
120

121
122
123
124
125
126
127
128
129

130
131
132
133
134

135
136
137
138
139
140
33
34
35
36
37
38
39

40
41
42
43
44
45

46
47
48

49
50
51
52
53
54
55
56
57

58


59

60
61
62
63
64
65
66
67
68
69
70

71


72

73
74
75
76
77
78
79
80

81
82
83
84

85
86
87

88
89
90
91
92
93
94


95
96
97
98
99
100

101
102
103

104
105
106
107
108
109

110
111
112
113


114
115
116
117
118
119
120
121
122

123
124
125
126
127

128
129
130
131
132
133
134







-
+





-
+


-
+








-
+
-
-
+
-











-
+
-
-
+
-








-
+



-
+


-
+






-
-
+





-
+


-
+





-
+



-
-
+








-
+




-
+






functionWrapper(struct thread_context *context)
{
	context->function(context->object);

	free(context);
}

bool
int
of_thread_attr_init(of_thread_attr_t *attr)
{
	attr->priority = 0;
	attr->stackSize = 0;

	return true;
	return 0;
}

bool
int
of_thread_new(of_thread_t *thread, const char *name, void (*function)(id),
    id object, const of_thread_attr_t *attr)
{
	DWORD priority = THREAD_PRIORITY_NORMAL;
	struct thread_context *context;
	DWORD threadID;

	if (attr != NULL && attr->priority != 0) {
		if (attr->priority < -1 || attr->priority > 1) {
		if (attr->priority < -1 || attr->priority > 1)
			errno = EINVAL;
			return false;
			return EINVAL;
		}

		if (attr->priority < 0)
			priority = THREAD_PRIORITY_LOWEST +
			    (1.0 + attr->priority) *
			    (THREAD_PRIORITY_NORMAL - THREAD_PRIORITY_LOWEST);
		else
			priority = THREAD_PRIORITY_NORMAL +
			    attr->priority *
			    (THREAD_PRIORITY_HIGHEST - THREAD_PRIORITY_NORMAL);
	}

	if ((context = malloc(sizeof(*context))) == NULL) {
	if ((context = malloc(sizeof(*context))) == NULL)
		errno = ENOMEM;
		return false;
		return ENOMEM;
	}

	context->function = function;
	context->object = object;

	*thread = CreateThread(NULL, (attr != NULL ? attr->stackSize : 0),
	    (LPTHREAD_START_ROUTINE)functionWrapper, context, 0, &threadID);

	if (thread == NULL) {
		int errNo;
		int error;

		switch (GetLastError()) {
		case ERROR_NOT_ENOUGH_MEMORY:
			errNo = ENOMEM;
			error = ENOMEM;
			break;
		case ERROR_ACCESS_DENIED:
			errNo = EACCES;
			error = EACCES;
			break;
		default:
			OF_ENSURE(0);
		}

		free(context);
		errno = errNo;
		return false;
		return error;
	}

	if (attr != NULL && attr->priority != 0)
		OF_ENSURE(!SetThreadPriority(*thread, priority));

	return true;
	return 0;
}

bool
int
of_thread_join(of_thread_t thread)
{
	switch (WaitForSingleObject(thread, INFINITE)) {
	case WAIT_OBJECT_0:
		CloseHandle(thread);
		return true;
		return 0;
	case WAIT_FAILED:
		switch (GetLastError()) {
		case ERROR_INVALID_HANDLE:
			errno = EINVAL;
			return false;
			return EINVAL;
		default:
			OF_ENSURE(0);
		}
	default:
		OF_ENSURE(0);
	}
}

bool
int
of_thread_detach(of_thread_t thread)
{
	CloseHandle(thread);

	return true;
	return 0;
}

void
of_thread_set_name(const char *name)
{
}