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 * Q Public License 1.0, which can be found in the file LICENSE included in
 * the packaging of this file.
 */

#include "config.h"

#include <stdlib.h>

#ifndef _WIN32
#include <pthread.h>
#else
#include <windows.h>
#endif

#import "OFAutoreleasePool.h"
#import "OFList.h"
#import "OFThread.h"
#import "OFExceptions.h"

/*
 * Pay special attention to NULL and nil in this file, they might be different!
 * Use NULL for TLS values and nil for instance variables.
 */
static OFTLSKey *pool_list_key;

#ifndef _WIN32
static pthread_key_t first_key, last_key;
#else
static DWORD first_key, last_key;
#endif

static void
release_list(void *list)
release_all(void *list)
{
#ifndef _WIN32
	of_list_object_t *first, *iter;
	IMP release;

	void *first = pthread_getspecific(first_key);
#else
	void *first = TlsGetValue(first_key);
	if ((first = [(OFList*)list first]) != NULL)
		release = [first->object methodForSelector: @selector(release)];

#endif
	for (iter = first; iter != NULL; iter = iter->next)
		release(iter->object, @selector(release));

	if (first != NULL)
	[(OFList*)list release];
		[(OFAutoreleasePool*)first release];
}

@implementation OFAutoreleasePool
+ (void)initialize
{
	if (self != [OFAutoreleasePool class])
		return;

#ifndef _WIN32
	if (pthread_key_create(&first_key, release_all) ||
	    pthread_key_create(&last_key, NULL))
#else
	pool_list_key = [[OFTLSKey alloc] initWithDestructor: release_list];
	/* FIXME: Call destructor */
	if ((first_key = TlsAlloc()) == TLS_OUT_OF_INDEXES ||
	    (last_key = TlsAlloc()) == TLS_OUT_OF_INDEXES)
#endif
		@throw [OFInitializationFailedException newWithClass: self];
}

+ (void)addObjectToTopmostPool: (OFObject*)obj
{
#ifndef _WIN32
	OFList *pool_list = [OFThread objectForTLSKey: pool_list_key];
	void *last = pthread_getspecific(last_key);
#else
	void *last = TlsGetValue(last_key);
#endif

	if (pool_list == nil || [pool_list last] == NULL) {
	if (last == NULL) {
		@try {
			[[self alloc] init];
			pool_list = [OFThread objectForTLSKey: pool_list_key];
		} @catch (OFException *e) {
			[obj release];
			@throw e;
		}
	}

	if (pool_list == nil || [pool_list last] == NULL) {

#ifndef _WIN32
		last = pthread_getspecific(last_key);
#else
		last = TlsGetValue(last_key);
#endif
	}

	if (last == NULL) {
		[obj release];
		@throw [OFInitializationFailedException newWithClass: self];
	}

	@try {
		[[pool_list last]->object addObject: obj];
		[(OFAutoreleasePool*)last addObject: obj];
	} @catch (OFException *e) {
		[obj release];
		@throw e;
	}
}

- init
{
	OFList *pool_list;

	self = [super init];

	if ((pool_list = [OFThread objectForTLSKey: pool_list_key]) == nil) {
		@try {
			pool_list = [[OFList alloc]
			    initWithoutRetainAndRelease];
		} @catch (OFException *e) {
			[self dealloc];
			@throw e;
		}
#ifndef _WIN32
	void *first = pthread_getspecific(first_key);
	void *last = pthread_getspecific(last_key);
#else
	void *first = TlsGetValue(first_key);
	void *last = TlsGetValue(last_key);
#endif

#ifndef _WIN32
	if (pthread_setspecific(last_key, self)) {
#else
	if (!TlsSetValue(last_key, self)) {
#endif
		Class c = isa;
		[super dealloc];
		@throw [OFInitializationFailedException newWithClass: c];
	}

	if (first == NULL) {
#ifndef _WIN32
		if (pthread_setspecific(first_key, self)) {
#else
		if (!TlsSetValue(first_key, self)) {
#endif
			Class c = isa;

		@try {
			[OFThread setObject: pool_list
				  forTLSKey: pool_list_key];
		} @catch (OFException *e) {
			[self dealloc];
			@throw e;
#ifndef _WIN32
			pthread_setspecific(last_key, last);
#else
			TlsSetValue(last_key, last);
#endif

			[super dealloc];
			@throw [OFInitializationFailedException
		} @finally {
			[pool_list release];
			    newWithClass: c];
		}
	}

	@try {
		listobj = [pool_list append: self];
	} @catch (OFException *e) {
		[self dealloc];
	if (last != NULL) {
		prev = (OFAutoreleasePool*)last;
		prev->next = self;
		@throw e;
	}

	return self;
}

- (void)dealloc
{
	/*
	 * FIXME:
	 * Maybe we should get the objects ourself, release them and then
	 * release the pool without calling its release method? This way,
	 * there wouldn't be a recursion.
	 */
	if (listobj->next != NULL)
	[next dealloc];
		[listobj->next->object release];

	if (prev != nil)
		prev->next = nil;
#ifndef _WIN32
	pthread_setspecific(last_key, (prev != nil ? prev : NULL));
	if (pthread_getspecific(first_key) == self)
		pthread_setspecific(first_key, NULL);
	[self releaseObjects];
#else
	TlsSetValue(last_key, (prev != nil ? prev : NULL));
	if (TlsGetValue(first_key) == self)
		TlsSetValue(first_key, NULL);
#endif

	[[OFThread objectForTLSKey: pool_list_key] remove: listobj];
	[objects release];

	[super dealloc];
}

- addObject: (OFObject*)obj
{
	if (objects == nil)
		objects = [[OFMutableArray alloc] init];

	[objects addObject: obj];
	[obj release];

	return self;
}

- releaseObjects
{
	if (listobj->next != NULL)
		[listobj->next->object releaseObjects];
	[next releaseObjects];

	if (objects == nil)
		return self;

	[objects release];
	objects = nil;