ObjFW  Diff

Differences From Artifact [ce51a82a57]:

  • File src/OFApplication.h — part of check-in [0a73af49f0] at 2017-04-30 13:35:16 on branch trunk — Use nonatomic for properties and clean up

    This changes retaining behavior, meaning properties are not returned
    retained and autoreleased anymore, so a property returned from a getter
    now needs to be manually retained and autoreleased before calling the
    setter. However, this is rarely the case and not using atomic improves
    performance. (user: js, size: 7084) [annotate] [blame] [check-ins using]

To Artifact [7c21208134]:


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 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */



#import "OFObject.h"

OF_ASSUME_NONNULL_BEGIN

@class OFString;
#ifndef DOXYGEN







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 * the packaging of this file.
 *
 * Alternatively, it may be distributed under the terms of the GNU General
 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include <signal.h>

#import "OFObject.h"

OF_ASSUME_NONNULL_BEGIN

@class OFString;
#ifndef DOXYGEN
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 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGINT;

#ifndef OF_WINDOWS
/*!
 * @brief A method which is called when the application received a SIGHUP.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGHUP;



/*!
 * @brief A method which is called when the application received a SIGUSR1.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGUSR1;



/*!
 * @brief A method which is called when the application received a SIGUSR2.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do







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 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGINT;

#ifdef SIGHUP
/*!
 * @brief A method which is called when the application received a SIGHUP.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGHUP;
#endif

#ifdef SIGUSR1
/*!
 * @brief A method which is called when the application received a SIGUSR1.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do
 *	    signal-safe operations like setting a variable or calling a
 *	    signal-safe function!
 */
- (void)applicationDidReceiveSIGUSR1;
#endif

#ifdef SIGUSR2
/*!
 * @brief A method which is called when the application received a SIGUSR2.
 *
 * This signal is not available on Windows.
 *
 * @warning You are not allowed to send any messages inside this method, as
 *	    message dispatching is not signal-safe! You are only allowed to do