ObjFW  Diff

Differences From Artifact [ce38252c5d]:

To Artifact [f856f20ee2]:


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	data[0].key = nil;

	return self;
}

- initWithDictionary: (OFDictionary*)dict
{
	size_t i;

	self = [super init];

	if (dict == nil) {
		Class c = isa;
		size = 0;
		[self dealloc];







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	data[0].key = nil;

	return self;
}

- initWithDictionary: (OFDictionary*)dict
{
	uint32_t i;

	self = [super init];

	if (dict == nil) {
		Class c = isa;
		size = 0;
		[self dealloc];
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	self = [super init];

	@try {
		keys_carray = [keys cArray];
		objs_carray = [objs cArray];
		count = [keys count];

		if (count > SIZE_MAX / 8)
			@throw [OFOutOfRangeException newWithClass: isa];

		for (size = 1; size < count; size <<= 1);




		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, set size to 0 so that [self dealloc] works.
		 */







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	self = [super init];

	@try {
		keys_carray = [keys cArray];
		objs_carray = [objs cArray];
		count = [keys count];

		if (count > UINT32_MAX)
			@throw [OFOutOfRangeException newWithClass: isa];

		for (size = 1; size < count; size <<= 1);

		if (size == 0)
			@throw [OFOutOfRangeException newWithClass: isa];

		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
		 * Anyway, set size to 0 so that [self dealloc] works.
		 */
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	self = [super init];

	count = 1;
	for (va_copy(args2, args); va_arg(args2, OFObject*) != nil; count++);
	count >>= 1;

	if (count > SIZE_MAX / 8) {
		Class c = isa;
		[self dealloc];
		@throw [OFOutOfRangeException newWithClass: c];
	}

	for (size = 1; size < count; size <<= 1);







	@try {
		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?







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	self = [super init];

	count = 1;
	for (va_copy(args2, args); va_arg(args2, OFObject*) != nil; count++);
	count >>= 1;

	if (count > UINT32_MAX) {
		Class c = isa;
		[self dealloc];
		@throw [OFOutOfRangeException newWithClass: c];
	}

	for (size = 1; size < count; size <<= 1);

	if (size == 0) {
		Class c = isa;
		[self dealloc];
		@throw [OFOutOfRangeException newWithClass: c];
	}

	@try {
		data = [self allocMemoryForNItems: size
					 withSize: BUCKET_SIZE];
	} @catch (OFException *e) {
		/*
		 * We can't use [super dealloc] on OS X here. Compiler bug?
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	}

	data[j].key = key;
	data[j].object = obj;
	data[j].hash = hash;

	for (i = 1; i < count; i++) {
		size_t last;

		key = va_arg(args, OFObject <OFCopying>*);
		obj = va_arg(args, OFObject*);

		if (key == nil || obj == nil) {
			Class c = isa;
			[self dealloc];







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	}

	data[j].key = key;
	data[j].object = obj;
	data[j].hash = hash;

	for (i = 1; i < count; i++) {
		uint32_t last;

		key = va_arg(args, OFObject <OFCopying>*);
		obj = va_arg(args, OFObject*);

		if (key == nil || obj == nil) {
			Class c = isa;
			[self dealloc];
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- (id)mutableCopy
{
	return [[OFMutableDictionary alloc] initWithDictionary: self];
}

- (BOOL)isEqual: (OFDictionary*)dict
{
	size_t i;

	if ([dict count] != count)
		return NO;

	for (i = 0; i < size; i++)
		if (data[i].key != nil && data[i].key != DELETED &&
		    ![[dict objectForKey: data[i].key] isEqual: data[i].object])
			return NO;

	return YES;
}

- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	size_t i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;







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- (id)mutableCopy
{
	return [[OFMutableDictionary alloc] initWithDictionary: self];
}

- (BOOL)isEqual: (OFDictionary*)dict
{
	uint32_t i;

	if ([dict count] != count)
		return NO;

	for (i = 0; i < size; i++)
		if (data[i].key != nil && data[i].key != DELETED &&
		    ![[dict objectForKey: data[i].key] isEqual: data[i].object])
			return NO;

	return YES;
}

- (int)countByEnumeratingWithState: (of_fast_enumeration_state_t*)state
			   objects: (id*)objects
			     count: (int)count_
{
	int i;

	for (i = 0; i < count_; i++) {
		for (; state->state < size && (data[state->state].key == nil ||
		    data[state->state].key == DELETED); state->state++);

		if (state->state < size) {
			objects[i] = data[state->state].key;
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		initWithData: data
			size: size
	    mutationsPointer: NULL] autorelease];
}

- (void)dealloc
{
	size_t i;

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			[data[i].key release];
			[data[i].object release];
		}
	}

	[super dealloc];
}

- (uint32_t)hash
{
	size_t i;
	uint32_t hash;

	OF_HASH_INIT(hash);

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			uint32_t kh = [data[i].key hash];







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		initWithData: data
			size: size
	    mutationsPointer: NULL] autorelease];
}

- (void)dealloc
{
	uint32_t i;

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			[data[i].key release];
			[data[i].object release];
		}
	}

	[super dealloc];
}

- (uint32_t)hash
{
	uint32_t i;
	uint32_t hash;

	OF_HASH_INIT(hash);

	for (i = 0; i < size; i++) {
		if (data[i].key != nil && data[i].key != DELETED) {
			uint32_t kh = [data[i].key hash];
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	return hash;
}
@end

/// \cond internal
@implementation OFDictionaryEnumerator
-     initWithData: (struct of_dictionary_bucket*)data_
	      size: (size_t)size_
  mutationsPointer: (unsigned long*)mutations_ptr_
{
	self = [super init];

	data = data_;
	size = size_;
	mutations = *mutations_ptr_;







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	return hash;
}
@end

/// \cond internal
@implementation OFDictionaryEnumerator
-     initWithData: (struct of_dictionary_bucket*)data_
	      size: (uint32_t)size_
  mutationsPointer: (unsigned long*)mutations_ptr_
{
	self = [super init];

	data = data_;
	size = size_;
	mutations = *mutations_ptr_;