ObjFW  Diff

Differences From Artifact [cb8b9b98c6]:

To Artifact [97ce99149c]:


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  * Runtimes: ObjFW


DragonFlyBSD
------------

  * OS Versions: 3.0, 3.3-DEVELOPMENT
  * Architectures: x86, x86_64
  * Compilers: GCC 4.4.7
  * Runtimes: ObjFW


FreeBSD
-------

  * OS Versions: 9.1-rc3, 10.0
  * Architectures: x86_64
  * Compilers: Clang 3.1, Clang 3.3
  * Runtimes: ObjFW


Haiku
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  * Runtimes: ObjFW


DragonFlyBSD
------------

  * OS Versions: 3.0, 3.3-DEVELOPMENT
  * Architectures: AMD64, x86
  * Compilers: GCC 4.4.7
  * Runtimes: ObjFW


FreeBSD
-------

  * OS Versions: 9.1-rc3, 10.0
  * Architectures: AMD64
  * Compilers: Clang 3.1, Clang 3.3
  * Runtimes: ObjFW


Haiku
-----

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  * Compilers: Clang
  * Runtimes: Apple


Linux
-----

  * Architectures: Alpha, ARMv6, ARMv7, ARM64, Itanium, m68k, MIPS (O32),
                   MIPS64 (N64), RISC-V 64, PowerPC, S390x, SuperH-4, x86,
                   x86_64
  * Compilers: Clang 3.0-10.0, GCC 4.6-10.0
  * Runtimes: ObjFW


macOS
-----

  * OS Versions: 10.5, 10.7-10.15, Darling
  * Architectures: PowerPC, PowerPC64, x86, x86_64
  * Compilers: Clang 3.1-10.0, Apple GCC 4.0.1 & 4.2.1
  * Runtimes: Apple, ObjFW


MiNT
----








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  * Compilers: Clang
  * Runtimes: Apple


Linux
-----

  * Architectures: Alpha, AMD64, ARMv6, ARMv7, ARM64, Itanium, m68k, MIPS (O32),
                   MIPS64 (N64), RISC-V 64, PowerPC, S390x, SuperH-4, x86

  * Compilers: Clang 3.0-10.0, GCC 4.6-10.0
  * Runtimes: ObjFW


macOS
-----

  * OS Versions: 10.5, 10.7-10.15, Darling
  * Architectures: AMD64, PowerPC, PowerPC64, x86
  * Compilers: Clang 3.1-10.0, Apple GCC 4.0.1 & 4.2.1
  * Runtimes: Apple, ObjFW


MiNT
----

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  * Runtimes: ObjFW


NetBSD
------

  * OS Versions: 5.1-9.0
  * Architectures: ARM, ARM (big endian, BE8 mode), MIPS (O32), PowerPC, SPARC,
                   SPARC64, x86, x86_64
  * Compilers: Clang 3.0-3.2, GCC 4.1.3 & 4.5.3 & 7.4.0
  * Runtimes: ObjFW


Nintendo 3DS
------------








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  * Runtimes: ObjFW


NetBSD
------

  * OS Versions: 5.1-9.0
  * Architectures: AMD64, ARM, ARM (big endian, BE8 mode), MIPS (O32), PowerPC,
                   SPARC, SPARC64, x86
  * Compilers: Clang 3.0-3.2, GCC 4.1.3 & 4.5.3 & 7.4.0
  * Runtimes: ObjFW


Nintendo 3DS
------------

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  * Limitations: No sockets, no shared libraries, not tested on real hardware


OpenBSD
-------

  * OS Versions: 5.2-6.7
  * Architectures: MIPS64, PA-RISC, PowerPC, SPARC64, x86_64
  * Compilers: GCC 6.3.0, Clang 4.0
  * Runtimes: ObjFW


PlayStation Portable
--------------------








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  * Limitations: No sockets, no shared libraries, not tested on real hardware


OpenBSD
-------

  * OS Versions: 5.2-6.7
  * Architectures: AMD64, MIPS64, PA-RISC, PowerPC, SPARC64
  * Compilers: GCC 6.3.0, Clang 4.0
  * Runtimes: ObjFW


PlayStation Portable
--------------------

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  * Runtimes: ObjFW


Solaris
-------

  * OS Versions: OpenIndiana 2015.03
  * Architectures: x86, x86_64
  * Compilers: Clang 3.4.2, GCC 4.8.3
  * Runtimes: ObjFW


Wii
---








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  * Runtimes: ObjFW


Solaris
-------

  * OS Versions: OpenIndiana 2015.03
  * Architectures: AMD64, x86
  * Compilers: Clang 3.4.2, GCC 4.8.3
  * Runtimes: ObjFW


Wii
---

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Windows
-------

  * OS Versions: 98 SE, NT 4.0, XP (x86), 7 (x64), 8 (x64), 8.1 (x64), 10, 11,
                 Wine (x86 & x64)
  * Architectures: x86, x86_64, AArch64
  * Compilers: GCC 5.3.0 & 6.2.0 from msys2 (x86 & x64),
               Clang 3.9.0 from msys2 (x86),
               Clang 10.0 from msys2 (x86 & x86_64),
               Clang 14.0.4 from msys2 (AArch64)
  * Runtimes: ObjFW


Others
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Windows
-------

  * OS Versions: 98 SE, NT 4.0, XP (x86), 7 (x64), 8 (x64), 8.1 (x64), 10, 11,
                 Wine (x86 & x64)
  * Architectures: AArch64, AMD64, x86
  * Compilers: GCC 5.3.0 & 6.2.0 from msys2 (AMD64 & x86),
               Clang 3.9.0 from msys2 (x86),
               Clang 10.0 from msys2 (AMD64 & x86),
               Clang 14.0.4 from msys2 (AArch64)
  * Runtimes: ObjFW


Others
------

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==========

As forwarding needs hand-written assembly for each combination of CPU
architecture, executable format and calling convention, it is only available
for the following platforms (except resolveClassMethod: and
resolveInstanceMethod:, which are always available):


  * ARM (EABI/ELF, Apple/Mach-O)
  * ARM64 (ARM64/ELF, Apple/Mach-O)
  * MIPS (O32/ELF, EABI/ELF)
  * PowerPC (SysV/ELF, EABI/ELF, Apple/Mach-O)
  * SPARC (SysV/ELF)
  * SPARC64 (SysV/ELF)
  * x86 (SysV/ELF, Apple/Mach-O, Win32/PE)
  * x86_64 (SysV/ELF, Apple/Mach-O, Mach-O, Win64/PE)

Apple/Mach-O means both, the Apple ABI and runtime, while Mach-O means the
ObjFW runtime on Mach-O.







>







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==========

As forwarding needs hand-written assembly for each combination of CPU
architecture, executable format and calling convention, it is only available
for the following platforms (except resolveClassMethod: and
resolveInstanceMethod:, which are always available):

  * AMD64 (SysV/ELF, Apple/Mach-O, Mach-O, Win64/PE)
  * ARM (EABI/ELF, Apple/Mach-O)
  * ARM64 (ARM64/ELF, Apple/Mach-O)
  * MIPS (O32/ELF, EABI/ELF)
  * PowerPC (SysV/ELF, EABI/ELF, Apple/Mach-O)
  * SPARC (SysV/ELF)
  * SPARC64 (SysV/ELF)
  * x86 (SysV/ELF, Apple/Mach-O, Win32/PE)


Apple/Mach-O means both, the Apple ABI and runtime, while Mach-O means the
ObjFW runtime on Mach-O.