ObjFW  Diff

Differences From Artifact [cb8b9b98c6]:

To Artifact [2210a2624d]:


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  * Runtimes: ObjFW


DragonFlyBSD
------------

  * OS Versions: 3.0, 3.3-DEVELOPMENT
  * Architectures: x86, x86_64
  * Architectures: AMD64, x86
  * Compilers: GCC 4.4.7
  * Runtimes: ObjFW


FreeBSD
-------

  * OS Versions: 9.1-rc3, 10.0
  * Architectures: x86_64
  * Architectures: AMD64
  * Compilers: Clang 3.1, Clang 3.3
  * Runtimes: ObjFW


GNU/Hurd
--------

  * OS Versions: 0.9
  * Architectures: i686
  * Compilers: Clang 14.0.6
  * Runtimes: ObjFW


Haiku
-----

  * OS version: r1-alpha4
  * Architectures: x86
  * Compilers: Clang 3.2, GCC 4.6.3
  * Runtimes: ObjFW


HP-UX
-----

  * OS versions: 11i v1 (PA-RISC 2.0), 11i v3 (Itanium)
  * OS versions: 11i v1, 11i v3
  * Architectures: Itanium, PA-RISC 2.0
  * Compilers: GCC 4.7.2, GCC 7.5.0
  * Runtimes: ObjFW
  * Notes: Exception handling on Itanium in 32 bit mode is broken, you need to
           use 64 bit mode by passing `OBJC="gcc -mlp64"` to `configure`.


iOS
---

  * Architectures: ARMv7, ARM64
  * Compilers: Clang
  * Runtimes: Apple


Linux
-----

  * Architectures: Alpha, ARMv6, ARMv7, ARM64, Itanium, m68k, MIPS (O32),
                   MIPS64 (N64), RISC-V 64, PowerPC, S390x, SuperH-4, x86,
  * Architectures: Alpha, AMD64, ARMv6, ARMv7, ARM64, Itanium, m68k, MIPS (O32),
                   MIPS64 (N64), RISC-V 64, PowerPC, S390x, SuperH-4, x86
                   x86_64
  * Compilers: Clang 3.0-10.0, GCC 4.6-10.0
  * C libraries: glibc, musl
  * Runtimes: ObjFW


macOS
-----

  * OS Versions: 10.5, 10.7-10.15, Darling
  * Architectures: PowerPC, PowerPC64, x86, x86_64
  * Architectures: AMD64, PowerPC, PowerPC64, x86
  * Compilers: Clang 3.1-10.0, Apple GCC 4.0.1 & 4.2.1
  * Runtimes: Apple, ObjFW


MiNT
----

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  * Runtimes: ObjFW


NetBSD
------

  * OS Versions: 5.1-9.0
  * Architectures: ARM, ARM (big endian, BE8 mode), MIPS (O32), PowerPC, SPARC,
                   SPARC64, x86, x86_64
  * Architectures: AMD64, ARM, ARM (big endian, BE8 mode), MIPS (O32), PowerPC,
                   SPARC, SPARC64, x86
  * Compilers: Clang 3.0-3.2, GCC 4.1.3 & 4.5.3 & 7.4.0
  * Runtimes: ObjFW


Nintendo 3DS
------------

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  * Limitations: No sockets, no shared libraries, not tested on real hardware


OpenBSD
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  * OS Versions: 5.2-6.7
  * Architectures: MIPS64, PA-RISC, PowerPC, SPARC64, x86_64
  * Architectures: AMD64, MIPS64, PA-RISC, PowerPC, SPARC64
  * Compilers: GCC 6.3.0, Clang 4.0
  * Runtimes: ObjFW


PlayStation Portable
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  * Compilers: GCC 4.6.1
  * Runtimes: ObjFW


Solaris
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  * OS Versions: OpenIndiana 2015.03
  * Architectures: x86, x86_64
  * Compilers: Clang 3.4.2, GCC 4.8.3
  * OS Versions: OpenIndiana 2015.03, OpenIndiana 2023.04, Oracle Solaris 11.4
  * Architectures: AMD64, x86
  * Compilers: Clang 3.4.2, Clang 11.0.0, Clang 13.0.1, GCC 4.8.3, GCC 10.4.0
  * Runtimes: ObjFW


Wii
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  * OS Versions: 4.3E / Homebrew Channel 1.1.0
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  * Limitations: No files, no threads, no sockets, no shared libraries, not
                 tested on real hardware


Windows
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  * OS Versions: 98 SE, NT 4.0, XP (x86), 7 (x64), 8 (x64), 8.1 (x64), 10, 11,
  * OS Versions: 98 SE, NT 4.0, XP, 7, 8, 8.1, 10, 11, Wine
                 Wine (x86 & x64)
  * Architectures: x86, x86_64, AArch64
  * Compilers: GCC 5.3.0 & 6.2.0 from msys2 (x86 & x64),
  * Architectures: AArch64, AMD64, x86
  * Compilers: GCC 5.3.0 & 6.2.0 from msys2 (AMD64 & x86),
               Clang 3.9.0 from msys2 (x86),
               Clang 10.0 from msys2 (x86 & x86_64),
               Clang 10.0 from msys2 (AMD64 & x86),
               Clang 14.0.4 from msys2 (AArch64)
  * Runtimes: ObjFW


Others
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-



==========

As forwarding needs hand-written assembly for each combination of CPU
architecture, executable format and calling convention, it is only available
for the following platforms (except resolveClassMethod: and
resolveInstanceMethod:, which are always available):

  * AMD64 (SysV/ELF, Apple/Mach-O, Mach-O, Win64/PE)
  * ARM (EABI/ELF, Apple/Mach-O)
  * ARM64 (ARM64/ELF, Apple/Mach-O)
  * MIPS (O32/ELF, EABI/ELF)
  * PowerPC (SysV/ELF, EABI/ELF, Apple/Mach-O)
  * SPARC (SysV/ELF)
  * SPARC64 (SysV/ELF)
  * x86 (SysV/ELF, Apple/Mach-O, Win32/PE)
  * x86_64 (SysV/ELF, Apple/Mach-O, Mach-O, Win64/PE)

Apple/Mach-O means both, the Apple ABI and runtime, while Mach-O means the
ObjFW runtime on Mach-O.