ObjFW  Diff

Differences From Artifact [c984b431f1]:

To Artifact [40030e8cdb]:


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- (void)UNIXStreamSocketTests
{
	void *pool = objc_autoreleasePoolPush();
	OFString *path;
	OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
	char buffer[5];

#ifdef OF_HAVE_FILES
	path = [[OFSystemInfo temporaryDirectoryPath]
	    stringByAppendingPathComponent: [[OFUUID UUID] UUIDString]];
#else
	/*
	 * We can have sockets, including UNIX sockets, while file support is
	 * disabled.



	 */
	path = [OFString stringWithFormat: @"/tmp/%@",
					   [[OFUUID UUID] UUIDString]];
#endif

	TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&
	    (sockServer = [OFUNIXStreamSocket socket]))







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- (void)UNIXStreamSocketTests
{
	void *pool = objc_autoreleasePoolPush();
	OFString *path;
	OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
	char buffer[5];

#if defined(OF_HAVE_FILES) && !defined(OF_IOS)
	path = [[OFSystemInfo temporaryDirectoryPath]
	    stringByAppendingPathComponent: [[OFUUID UUID] UUIDString]];
#else
	/*
	 * We can have sockets, including UNIX sockets, while file support is
	 * disabled.
	 *
	 * We also use this code path for iOS, as the temporaryDirectoryPath is
	 * too long on the iOS simulator.
	 */
	path = [OFString stringWithFormat: @"/tmp/%@",
					   [[OFUUID UUID] UUIDString]];
#endif

	TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&
	    (sockServer = [OFUNIXStreamSocket socket]))