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@end
/**
* @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
*
* @brief A class which provides methods to create and use UDP sockets.
*
* Addresses are of type @ref of_socket_address_t. You can use the current
* thread's @ref OFDNSResolver to create an address for a host / port pair and
* @ref of_socket_address_ip_string to get the IP string / port pair for an
* address. If you want to compare two addresses, you can use @ref
* of_socket_address_equal and you can use @ref of_socket_address_hash to get a
* hash to use in e.g. @ref OFMapTable.
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
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@end
/**
* @class OFUDPSocket OFUDPSocket.h ObjFW/OFUDPSocket.h
*
* @brief A class which provides methods to create and use UDP sockets.
*
* Addresses are of type @ref OFSocketAddress. You can use the current thread's
* @ref OFDNSResolver to create an address for a host / port pair,
* @ref OFSocketAddressString to get the IP address string for an address and
* @ref OFSocketAddressPort to get the port for an address. If you want to
* compare two addresses, you can use
* @ref OFSocketAddressEqual and you can use @ref OFSocketAddressHash to get a
* hash to use in e.g. @ref OFMapTable.
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
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*
* @param host The host to bind to. Use `@"0.0.0.0"` for IPv4 or `@"::"` for
* IPv6 to bind to all.
* @param port The port to bind to. If the port is 0, an unused port will be
* chosen, which can be obtained using the return value.
* @return The port the socket was bound to
*/
- (uint16_t)bindToHost: (OFString *)host
port: (uint16_t)port;
@end
OF_ASSUME_NONNULL_END
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*
* @param host The host to bind to. Use `@"0.0.0.0"` for IPv4 or `@"::"` for
* IPv6 to bind to all.
* @param port The port to bind to. If the port is 0, an unused port will be
* chosen, which can be obtained using the return value.
* @return The port the socket was bound to
*/
- (uint16_t)bindToHost: (OFString *)host port: (uint16_t)port;
@end
OF_ASSUME_NONNULL_END
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