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* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#import "OFAdjacentSubarray.h"
#import "OFAdjacentArray.h"
#import "OFMutableAdjacentArray.h"
@implementation OFAdjacentSubarray
- (const id *)objects
{
return _array.objects + _range.location;
}
- (bool)isEqual: (id)object
{
OFArray *otherArray;
id const *objects, *otherObjects;
if (object == self)
return true;
if (![object isKindOfClass: [OFAdjacentArray class]] &&
![object isKindOfClass: [OFMutableAdjacentArray class]])
return [super isEqual: object];
otherArray = object;
if (_range.length != otherArray.count)
return false;
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* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#import "OFConcreteSubarray.h"
#import "OFConcreteArray.h"
#import "OFConcreteMutableArray.h"
@implementation OFConcreteSubarray
- (const id *)objects
{
return _array.objects + _range.location;
}
- (bool)isEqual: (id)object
{
OFArray *otherArray;
id const *objects, *otherObjects;
if (object == self)
return true;
if (![object isKindOfClass: [OFConcreteArray class]] &&
![object isKindOfClass: [OFConcreteMutableArray class]])
return [super isEqual: object];
otherArray = object;
if (_range.length != otherArray.count)
return false;
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