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#import "OFObject.h"
OF_ASSUME_NONNULL_BEGIN
@class OFString;
/*!
* @class OFAllocFailedException \
* OFAllocFailedException.h ObjFW/OFAllocFailedException.h
*
* @brief An exception indicating an object could not be allocated.
*
* This exception is preallocated, as when there's no memory, no exception can
* be allocated of course. That's why you shouldn't and even can't deallocate
* it.
*
* This is the only exception which is not an OFException as it's special. It
* does not know for which class allocation failed and it should not be handled
* like other exceptions, as the exception handling code is not allowed to
* allocate *any* memory.
*/
@interface OFAllocFailedException: OFObject
+ (instancetype)exception OF_UNAVAILABLE;
- (instancetype)init OF_UNAVAILABLE;
/*!
* @brief Returns a description of the exception.
*
* @return A description of the exception
*/
- (OFString *)description;
@end
OF_ASSUME_NONNULL_END
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#import "OFObject.h"
OF_ASSUME_NONNULL_BEGIN
@class OFString;
/**
* @class OFAllocFailedException \
* OFAllocFailedException.h ObjFW/OFAllocFailedException.h
*
* @brief An exception indicating an object could not be allocated.
*
* This exception is preallocated, as when there's no memory, no exception can
* be allocated of course. That's why you shouldn't and even can't deallocate
* it.
*
* This is the only exception which is not an OFException as it's special. It
* does not know for which class allocation failed and it should not be handled
* like other exceptions, as the exception handling code is not allowed to
* allocate *any* memory.
*/
@interface OFAllocFailedException: OFObject
+ (instancetype)exception OF_UNAVAILABLE;
- (instancetype)init OF_UNAVAILABLE;
/**
* @brief Returns a description of the exception.
*
* @return A description of the exception
*/
- (OFString *)description;
@end
OF_ASSUME_NONNULL_END
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