1
2
3
4
5
6
7
8
9
10
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Legend:
* Changes of existing features or bugfixes.
+ New features.
ObjFW 0.6 -> ObjFW 0.7, 27.10.2012
Again, the differences are more than in any release before, thus listing them
all would be too much. The major differences are:
+ ObjFW now comes with its own runtime, which greatly increases performance
compared to the GNU runtime and is even faster than the Apple runtime
(using Clang >= 3.2 is recommended, but not necessary).
|
>
>
>
>
>
>
>
>
>
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1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
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Legend:
* Changes of existing features or bugfixes.
+ New features.
ObjFW 0.7 -> ObjFW 0.7.1, 12.11.2012
+ Support for Haiku.
* Autorelease pools now work properly without __thread.
* Incorrect framework version in Xcode project fixed.
* Documentation fixes and improvements.
* Blocks now only use 16 bits for the reference count in order to avoid
problems with newer Clang versions.
* More use of OF_SENTINEL.
ObjFW 0.6 -> ObjFW 0.7, 27.10.2012
Again, the differences are more than in any release before, thus listing them
all would be too much. The major differences are:
+ ObjFW now comes with its own runtime, which greatly increases performance
compared to the GNU runtime and is even faster than the Apple runtime
(using Clang >= 3.2 is recommended, but not necessary).
|