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#import "OHEvdevGameControllerProfile.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#include <linux/input.h>
static OFString *
buttonToName(uint16_t button, uint16_t vendorID, uint16_t productID)
{
switch (button) {
case BTN_A:
return @"A";
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>
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#import "OHEvdevGameControllerProfile.h"
#import "OFDictionary.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#include <linux/input.h>
#import "evdev_compat.h"
static OFString *
buttonToName(uint16_t button, uint16_t vendorID, uint16_t productID)
{
switch (button) {
case BTN_A:
return @"A";
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