ObjFW  Diff

Differences From Artifact [ac74ecd3ae]:

To Artifact [8701d2b9f0]:


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#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFArray.h"
#import "OFData.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFKernelEventObserver.h"



# import "OFTCPSocket.h"
# import "OFTCPSocket+Private.h"
#endif
#import "OFThread.h"
#ifdef OF_HAVE_THREADS
# import "OFMutex.h"
# import "OFCondition.h"
#endif
#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"

#import "OFObserveFailedException.h"
#ifdef OF_HAVE_SOCKETS
# import "OFConnectionFailedException.h"
#endif

of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;

@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
    <OFKernelEventObserverDelegate>







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#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFArray.h"
#import "OFData.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFKernelEventObserver.h"
# import "OFDatagramSocket.h"
# import "OFSequencedPacketSocket.h"
# import "OFSequencedPacketSocket+Private.h"
# import "OFStreamSocket.h"
# import "OFStreamSocket+Private.h"
#endif
#import "OFThread.h"
#ifdef OF_HAVE_THREADS
# import "OFMutex.h"
# import "OFCondition.h"
#endif
#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"

#import "OFObserveFailedException.h"




of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;

@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
    <OFKernelEventObserverDelegate>
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@end
# endif

@interface OFRunLoopAcceptQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS




	of_tcp_socket_async_accept_block_t _block;





# endif


}
@end












@interface OFRunLoopUDPReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_udp_socket_async_receive_block_t _block;
# endif
	void *_buffer;
	size_t _length;
}
@end

@interface OFRunLoopUDPSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_udp_socket_async_send_data_block_t _block;
# endif
	OFData *_data;
	of_socket_address_t _receiver;
}
@end
#endif

@implementation OFRunLoopState
- (instancetype)init
{







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@end
# endif

@interface OFRunLoopAcceptQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	id _block;
# endif
}
@end

@interface OFRunLoopDatagramReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_datagram_socket_async_receive_block_t _block;
# endif
	void *_buffer;
	size_t _length;
}
@end

@interface OFRunLoopDatagramSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_datagram_socket_async_send_data_block_t _block;
# endif
	OFData *_data;
	of_socket_address_t _receiver;
}
@end

@interface OFRunLoopPacketReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_sequenced_packet_socket_async_receive_block_t _block;
# endif
	void *_buffer;
	size_t _length;
}
@end

@interface OFRunLoopPacketSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
	of_sequenced_packet_socket_async_send_data_block_t _block;
# endif
	OFData *_data;

}
@end
#endif

@implementation OFRunLoopState
- (instancetype)init
{
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	} @catch (id e) {
		length = 0;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(object, _buffer, length, exception);
	else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(stream:didReadIntoBuffer:length:exception:)])
			return false;

		return [_delegate stream: object







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	} @catch (id e) {
		length = 0;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(length, exception);
	else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(stream:didReadIntoBuffer:length:exception:)])
			return false;

		return [_delegate stream: object
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	if (_readLength != _exactLength && ![object isAtEndOfStream] &&
	    exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		if (!_block(object, _buffer, _readLength, exception))
			return false;

		_readLength = 0;
		return true;
	} else {
# endif
		if (![_delegate respondsToSelector:







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	if (_readLength != _exactLength && ![object isAtEndOfStream] &&
	    exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		if (!_block(_readLength, exception))
			return false;

		_readLength = 0;
		return true;
	} else {
# endif
		if (![_delegate respondsToSelector:
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	}

	if (line == nil && ![object isAtEndOfStream] && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(object, line, exception);
	else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(stream:didReadLine:exception:)])
			return false;

		return [_delegate stream: object







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	}

	if (line == nil && ![object isAtEndOfStream] && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(line, exception);
	else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(stream:didReadLine:exception:)])
			return false;

		return [_delegate stream: object
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	_writtenLength += length;

	if (_writtenLength != dataLength && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newData = _block(object, _data, _writtenLength, exception);

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];







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	_writtenLength += length;

	if (_writtenLength != dataLength && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newData = _block(_data, _writtenLength, exception);

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];
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	_writtenLength += length;

	if (_writtenLength != cStringLength && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newString = _block(object, _string, _encoding, _writtenLength,
		    exception);

		if (newString == nil)
			return false;

		oldString = _string;
		_string = [newString copy];
		[oldString release];







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	_writtenLength += length;

	if (_writtenLength != cStringLength && exception == nil)
		return true;

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newString = _block(_string, _writtenLength, exception);


		if (newString == nil)
			return false;

		oldString = _string;
		_string = [newString copy];
		[oldString release];
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@implementation OFRunLoopConnectQueueItem
- (bool)handleObject: (id)object
{
	id exception = nil;
	int errNo;

	if ((errNo = [object of_socketError]) != 0)
		exception = [OFConnectionFailedException
		    exceptionWithHost: nil
				 port: 0
			       socket: object
				errNo: errNo];

	if ([_delegate respondsToSelector:
	    @selector(of_socketDidConnect:exception:)]) {
		/*
		 * Make sure we only call the delegate once we removed the
		 * socket from the kernel event observer. This is necessary as
		 * otherwise we could try to connect to the next address and it







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@implementation OFRunLoopConnectQueueItem
- (bool)handleObject: (id)object
{
	id exception = nil;
	int errNo;

	if ((errNo = [object of_socketError]) != 0)

		exception =


		    [_delegate of_connectionFailedExceptionForErrNo: errNo];

	if ([_delegate respondsToSelector:
	    @selector(of_socketDidConnect:exception:)]) {
		/*
		 * Make sure we only call the delegate once we removed the
		 * socket from the kernel event observer. This is necessary as
		 * otherwise we could try to connect to the next address and it
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}
@end
# endif

@implementation OFRunLoopAcceptQueueItem
- (bool)handleObject: (id)object
{
	OFTCPSocket *acceptedSocket;
	id exception = nil;

	@try {
		acceptedSocket = [object accept];
	} @catch (id e) {
		acceptedSocket = nil;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)


		return _block(object, acceptedSocket, exception);







	else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(socket:didAcceptSocket:exception:)])
			return false;

		return [_delegate socket: object
			 didAcceptSocket: acceptedSocket







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}
@end
# endif

@implementation OFRunLoopAcceptQueueItem
- (bool)handleObject: (id)object
{

	id acceptedSocket, exception = nil;

	@try {
		acceptedSocket = [object accept];
	} @catch (id e) {
		acceptedSocket = nil;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		if ([object isKindOfClass: [OFStreamSocket class]])
			return ((of_stream_socket_async_accept_block_t)
			    _block)(acceptedSocket, exception);
		else if ([object isKindOfClass:
		    [OFSequencedPacketSocket class]])
			return
			    ((of_sequenced_packet_socket_async_accept_block_t)
			    _block)(acceptedSocket, exception);
		else
			OF_ENSURE(0);
	} else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(socket:didAcceptSocket:exception:)])
			return false;

		return [_delegate socket: object
			 didAcceptSocket: acceptedSocket
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	[_block release];

	[super dealloc];
}
# endif
@end

@implementation OFRunLoopUDPReceiveQueueItem
- (bool)handleObject: (id)object
{
	size_t length;
	of_socket_address_t address;
	id exception = nil;

	@try {
		length = [object receiveIntoBuffer: _buffer
					    length: _length
					    sender: &address];
	} @catch (id e) {
		length = 0;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(object, _buffer, length, &address, exception);
	else {
# endif
		if (![_delegate respondsToSelector: @selector(
		    socket:didReceiveIntoBuffer:length:sender:exception:)])
			return false;

		return [_delegate socket: object







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	[_block release];

	[super dealloc];
}
# endif
@end

@implementation OFRunLoopDatagramReceiveQueueItem
- (bool)handleObject: (id)object
{
	size_t length;
	of_socket_address_t address;
	id exception = nil;

	@try {
		length = [object receiveIntoBuffer: _buffer
					    length: _length
					    sender: &address];
	} @catch (id e) {
		length = 0;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(length, &address, exception);
	else {
# endif
		if (![_delegate respondsToSelector: @selector(
		    socket:didReceiveIntoBuffer:length:sender:exception:)])
			return false;

		return [_delegate socket: object
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	[_block release];

	[super dealloc];
}
# endif
@end

@implementation OFRunLoopUDPSendQueueItem
- (bool)handleObject: (id)object
{
	id exception = nil;
	OFData *newData, *oldData;

	@try {
		[object sendBuffer: _data.items
			    length: _data.count * _data.itemSize
			  receiver: &_receiver];
	} @catch (id e) {
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newData = _block(object, _data, &_receiver, exception);

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];

		return true;
	} else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(socket:didSendData:receiver:exception:)])
			return false;

		newData = [_delegate socket: object
				didSendData: _data
				   receiver: &_receiver
				  exception: exception];






































































































		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];








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	[_block release];

	[super dealloc];
}
# endif
@end

@implementation OFRunLoopDatagramSendQueueItem
- (bool)handleObject: (id)object
{
	id exception = nil;
	OFData *newData, *oldData;

	@try {
		[object sendBuffer: _data.items
			    length: _data.count * _data.itemSize
			  receiver: &_receiver];
	} @catch (id e) {
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newData = _block(_data, &_receiver, exception);

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];

		return true;
	} else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(socket:didSendData:receiver:exception:)])
			return false;

		newData = [_delegate socket: object
				didSendData: _data
				   receiver: &_receiver
				  exception: exception];

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];

		return true;
# ifdef OF_HAVE_BLOCKS
	}
# endif
}

- (void)dealloc
{
	[_data release];
# ifdef OF_HAVE_BLOCKS
	[_block release];
# endif

	[super dealloc];
}
@end

@implementation OFRunLoopPacketReceiveQueueItem
- (bool)handleObject: (id)object
{
	size_t length;
	id exception = nil;

	@try {
		length = [object receiveIntoBuffer: _buffer
					    length: _length];
	} @catch (id e) {
		length = 0;
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		return _block(length, exception);
	else {
# endif
		if (![_delegate respondsToSelector: @selector(
		    socket:didReceiveIntoBuffer:length:exception:)])
			return false;

		return [_delegate socket: object
		    didReceiveIntoBuffer: _buffer
				  length: length
			       exception: exception];
# ifdef OF_HAVE_BLOCKS
	}
# endif
}

# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
	[_block release];

	[super dealloc];
}
# endif
@end

@implementation OFRunLoopPacketSendQueueItem
- (bool)handleObject: (id)object
{
	id exception = nil;
	OFData *newData, *oldData;

	@try {
		[object sendBuffer: _data.items
			    length: _data.count * _data.itemSize];
	} @catch (id e) {
		exception = e;
	}

# ifdef OF_HAVE_BLOCKS
	if (_block != NULL) {
		newData = _block(_data, exception);

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];

		return true;
	} else {
# endif
		if (![_delegate respondsToSelector:
		    @selector(socket:didSendData:exception:)])
			return false;

		newData = [_delegate socket: object
				didSendData: _data
				  exception: exception];

		if (newData == nil)
			return false;

		oldData = _data;
		_data = [newData copy];
		[oldData release];

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	queueItem->_string = [string copy];
	queueItem->_encoding = encoding;

	QUEUE_ITEM
}

# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream
				  mode: (of_run_loop_mode_t)mode
			      delegate: (id <OFTCPSocketDelegate_Private>)












					    delegate
{

	NEW_WRITE(OFRunLoopConnectQueueItem, stream, mode)



















	queueItem->_delegate = [delegate retain];






	QUEUE_ITEM
}
# endif

+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream


				 mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
				block: (of_tcp_socket_async_accept_block_t)block
# endif
			     delegate: (id <OFTCPSocketDelegate>)delegate
{
	NEW_READ(OFRunLoopAcceptQueueItem, stream, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif



	QUEUE_ITEM
}

+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock

				buffer: (void *)buffer
				length: (size_t)length
				  mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
				 block: (of_udp_socket_async_receive_block_t)
					    block
# endif
			      delegate: (id <OFUDPSocketDelegate>)delegate
{
	NEW_READ(OFRunLoopUDPReceiveQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;

	QUEUE_ITEM
}

+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
			       data: (OFData *)data
			   receiver: (const of_socket_address_t *)receiver
			       mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
			      block: (of_udp_socket_async_send_data_block_t)
					 block
# endif
			   delegate: (id <OFUDPSocketDelegate>)delegate
{
	NEW_WRITE(OFRunLoopUDPSendQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_data = [data copy];
	queueItem->_receiver = *receiver;

	QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM








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	queueItem->_string = [string copy];
	queueItem->_encoding = encoding;

	QUEUE_ITEM
}

# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)sock
			       mode: (of_run_loop_mode_t)mode
			   delegate: (id <OFRunLoopConnectDelegate>)delegate
{
	NEW_WRITE(OFRunLoopConnectQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];

	QUEUE_ITEM
}
# endif

+ (void)of_addAsyncAcceptForSocket: (id)sock
			      mode: (of_run_loop_mode_t)mode
			     block: (id)block
			  delegate: (id)delegate
{
	NEW_READ(OFRunLoopAcceptQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif

	QUEUE_ITEM
}

+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)sock
    buffer: (void *)buffer
    length: (size_t)length
      mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
     block: (of_datagram_socket_async_receive_block_t)block
# endif
  delegate: (id <OFDatagramSocketDelegate>)delegate
{
	NEW_READ(OFRunLoopDatagramReceiveQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;

	QUEUE_ITEM
}


+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)sock
      data: (OFData *)data
  receiver: (const of_socket_address_t *)receiver
      mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
     block: (of_datagram_socket_async_send_data_block_t)block
# endif
  delegate: (id <OFDatagramSocketDelegate>)delegate
{
	NEW_WRITE(OFRunLoopDatagramSendQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_data = [data copy];
	queueItem->_receiver = *receiver;

	QUEUE_ITEM
}

+ (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)
							sock
    buffer: (void *)buffer
    length: (size_t)length
      mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
     block: (of_sequenced_packet_socket_async_receive_block_t)block

# endif
  delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
	NEW_READ(OFRunLoopPacketReceiveQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_buffer = buffer;
	queueItem->_length = length;

	QUEUE_ITEM
}

+ (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)sock
      data: (OFData *)data

      mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
     block: (of_sequenced_packet_socket_async_send_data_block_t)block

# endif
  delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
	NEW_WRITE(OFRunLoopPacketSendQueueItem, sock, mode)

	queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
	queueItem->_block = [block copy];
# endif
	queueItem->_data = [data copy];


	QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM