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#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFArray.h"
#import "OFData.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFKernelEventObserver.h"
# import "OFTCPSocket.h"
# import "OFTCPSocket+Private.h"
#endif
#import "OFThread.h"
#ifdef OF_HAVE_THREADS
# import "OFMutex.h"
# import "OFCondition.h"
#endif
#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"
#import "OFObserveFailedException.h"
#ifdef OF_HAVE_SOCKETS
# import "OFConnectionFailedException.h"
#endif
of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;
@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
<OFKernelEventObserverDelegate>
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#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFArray.h"
#import "OFData.h"
#import "OFDictionary.h"
#ifdef OF_HAVE_SOCKETS
# import "OFKernelEventObserver.h"
# import "OFDatagramSocket.h"
# import "OFSequencedPacketSocket.h"
# import "OFSequencedPacketSocket+Private.h"
# import "OFStreamSocket.h"
# import "OFStreamSocket+Private.h"
#endif
#import "OFThread.h"
#ifdef OF_HAVE_THREADS
# import "OFMutex.h"
# import "OFCondition.h"
#endif
#import "OFSortedList.h"
#import "OFTimer.h"
#import "OFTimer+Private.h"
#import "OFDate.h"
#import "OFObserveFailedException.h"
of_run_loop_mode_t of_run_loop_mode_default = @"of_run_loop_mode_default";
static OFRunLoop *mainRunLoop = nil;
@interface OFRunLoopState: OFObject
#ifdef OF_HAVE_SOCKETS
<OFKernelEventObserverDelegate>
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@end
# endif
@interface OFRunLoopAcceptQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_tcp_socket_async_accept_block_t _block;
# endif
}
@end
@interface OFRunLoopUDPReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_udp_socket_async_receive_block_t _block;
# endif
void *_buffer;
size_t _length;
}
@end
@interface OFRunLoopUDPSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_udp_socket_async_send_data_block_t _block;
# endif
OFData *_data;
of_socket_address_t _receiver;
}
@end
#endif
@implementation OFRunLoopState
- (instancetype)init
{
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@end
# endif
@interface OFRunLoopAcceptQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
id _block;
# endif
}
@end
@interface OFRunLoopDatagramReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_datagram_socket_async_receive_block_t _block;
# endif
void *_buffer;
size_t _length;
}
@end
@interface OFRunLoopDatagramSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_datagram_socket_async_send_data_block_t _block;
# endif
OFData *_data;
of_socket_address_t _receiver;
}
@end
@interface OFRunLoopPacketReceiveQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_sequenced_packet_socket_async_receive_block_t _block;
# endif
void *_buffer;
size_t _length;
}
@end
@interface OFRunLoopPacketSendQueueItem: OFRunLoopQueueItem
{
@public
# ifdef OF_HAVE_BLOCKS
of_sequenced_packet_socket_async_send_data_block_t _block;
# endif
OFData *_data;
}
@end
#endif
@implementation OFRunLoopState
- (instancetype)init
{
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} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, _buffer, length, exception);
else {
# endif
if (![_delegate respondsToSelector:
@selector(stream:didReadIntoBuffer:length:exception:)])
return false;
return [_delegate stream: object
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} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(length, exception);
else {
# endif
if (![_delegate respondsToSelector:
@selector(stream:didReadIntoBuffer:length:exception:)])
return false;
return [_delegate stream: object
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if (_readLength != _exactLength && ![object isAtEndOfStream] &&
exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
if (!_block(object, _buffer, _readLength, exception))
return false;
_readLength = 0;
return true;
} else {
# endif
if (![_delegate respondsToSelector:
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if (_readLength != _exactLength && ![object isAtEndOfStream] &&
exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
if (!_block(_readLength, exception))
return false;
_readLength = 0;
return true;
} else {
# endif
if (![_delegate respondsToSelector:
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}
if (line == nil && ![object isAtEndOfStream] && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, line, exception);
else {
# endif
if (![_delegate respondsToSelector:
@selector(stream:didReadLine:exception:)])
return false;
return [_delegate stream: object
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}
if (line == nil && ![object isAtEndOfStream] && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(line, exception);
else {
# endif
if (![_delegate respondsToSelector:
@selector(stream:didReadLine:exception:)])
return false;
return [_delegate stream: object
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_writtenLength += length;
if (_writtenLength != dataLength && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newData = _block(object, _data, _writtenLength, exception);
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
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_writtenLength += length;
if (_writtenLength != dataLength && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newData = _block(_data, _writtenLength, exception);
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
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_writtenLength += length;
if (_writtenLength != cStringLength && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newString = _block(object, _string, _encoding, _writtenLength,
exception);
if (newString == nil)
return false;
oldString = _string;
_string = [newString copy];
[oldString release];
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_writtenLength += length;
if (_writtenLength != cStringLength && exception == nil)
return true;
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newString = _block(_string, _writtenLength, exception);
if (newString == nil)
return false;
oldString = _string;
_string = [newString copy];
[oldString release];
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@implementation OFRunLoopConnectQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
int errNo;
if ((errNo = [object of_socketError]) != 0)
exception = [OFConnectionFailedException
exceptionWithHost: nil
port: 0
socket: object
errNo: errNo];
if ([_delegate respondsToSelector:
@selector(of_socketDidConnect:exception:)]) {
/*
* Make sure we only call the delegate once we removed the
* socket from the kernel event observer. This is necessary as
* otherwise we could try to connect to the next address and it
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@implementation OFRunLoopConnectQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
int errNo;
if ((errNo = [object of_socketError]) != 0)
exception =
[_delegate of_connectionFailedExceptionForErrNo: errNo];
if ([_delegate respondsToSelector:
@selector(of_socketDidConnect:exception:)]) {
/*
* Make sure we only call the delegate once we removed the
* socket from the kernel event observer. This is necessary as
* otherwise we could try to connect to the next address and it
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}
@end
# endif
@implementation OFRunLoopAcceptQueueItem
- (bool)handleObject: (id)object
{
OFTCPSocket *acceptedSocket;
id exception = nil;
@try {
acceptedSocket = [object accept];
} @catch (id e) {
acceptedSocket = nil;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, acceptedSocket, exception);
else {
# endif
if (![_delegate respondsToSelector:
@selector(socket:didAcceptSocket:exception:)])
return false;
return [_delegate socket: object
didAcceptSocket: acceptedSocket
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}
@end
# endif
@implementation OFRunLoopAcceptQueueItem
- (bool)handleObject: (id)object
{
id acceptedSocket, exception = nil;
@try {
acceptedSocket = [object accept];
} @catch (id e) {
acceptedSocket = nil;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
if ([object isKindOfClass: [OFStreamSocket class]])
return ((of_stream_socket_async_accept_block_t)
_block)(acceptedSocket, exception);
else if ([object isKindOfClass:
[OFSequencedPacketSocket class]])
return
((of_sequenced_packet_socket_async_accept_block_t)
_block)(acceptedSocket, exception);
else
OF_ENSURE(0);
} else {
# endif
if (![_delegate respondsToSelector:
@selector(socket:didAcceptSocket:exception:)])
return false;
return [_delegate socket: object
didAcceptSocket: acceptedSocket
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[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoopUDPReceiveQueueItem
- (bool)handleObject: (id)object
{
size_t length;
of_socket_address_t address;
id exception = nil;
@try {
length = [object receiveIntoBuffer: _buffer
length: _length
sender: &address];
} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(object, _buffer, length, &address, exception);
else {
# endif
if (![_delegate respondsToSelector: @selector(
socket:didReceiveIntoBuffer:length:sender:exception:)])
return false;
return [_delegate socket: object
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[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoopDatagramReceiveQueueItem
- (bool)handleObject: (id)object
{
size_t length;
of_socket_address_t address;
id exception = nil;
@try {
length = [object receiveIntoBuffer: _buffer
length: _length
sender: &address];
} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(length, &address, exception);
else {
# endif
if (![_delegate respondsToSelector: @selector(
socket:didReceiveIntoBuffer:length:sender:exception:)])
return false;
return [_delegate socket: object
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[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoopUDPSendQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
OFData *newData, *oldData;
@try {
[object sendBuffer: _data.items
length: _data.count * _data.itemSize
receiver: &_receiver];
} @catch (id e) {
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newData = _block(object, _data, &_receiver, exception);
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
return true;
} else {
# endif
if (![_delegate respondsToSelector:
@selector(socket:didSendData:receiver:exception:)])
return false;
newData = [_delegate socket: object
didSendData: _data
receiver: &_receiver
exception: exception];
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
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[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoopDatagramSendQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
OFData *newData, *oldData;
@try {
[object sendBuffer: _data.items
length: _data.count * _data.itemSize
receiver: &_receiver];
} @catch (id e) {
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newData = _block(_data, &_receiver, exception);
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
return true;
} else {
# endif
if (![_delegate respondsToSelector:
@selector(socket:didSendData:receiver:exception:)])
return false;
newData = [_delegate socket: object
didSendData: _data
receiver: &_receiver
exception: exception];
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
return true;
# ifdef OF_HAVE_BLOCKS
}
# endif
}
- (void)dealloc
{
[_data release];
# ifdef OF_HAVE_BLOCKS
[_block release];
# endif
[super dealloc];
}
@end
@implementation OFRunLoopPacketReceiveQueueItem
- (bool)handleObject: (id)object
{
size_t length;
id exception = nil;
@try {
length = [object receiveIntoBuffer: _buffer
length: _length];
} @catch (id e) {
length = 0;
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL)
return _block(length, exception);
else {
# endif
if (![_delegate respondsToSelector: @selector(
socket:didReceiveIntoBuffer:length:exception:)])
return false;
return [_delegate socket: object
didReceiveIntoBuffer: _buffer
length: length
exception: exception];
# ifdef OF_HAVE_BLOCKS
}
# endif
}
# ifdef OF_HAVE_BLOCKS
- (void)dealloc
{
[_block release];
[super dealloc];
}
# endif
@end
@implementation OFRunLoopPacketSendQueueItem
- (bool)handleObject: (id)object
{
id exception = nil;
OFData *newData, *oldData;
@try {
[object sendBuffer: _data.items
length: _data.count * _data.itemSize];
} @catch (id e) {
exception = e;
}
# ifdef OF_HAVE_BLOCKS
if (_block != NULL) {
newData = _block(_data, exception);
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
return true;
} else {
# endif
if (![_delegate respondsToSelector:
@selector(socket:didSendData:exception:)])
return false;
newData = [_delegate socket: object
didSendData: _data
exception: exception];
if (newData == nil)
return false;
oldData = _data;
_data = [newData copy];
[oldData release];
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queueItem->_string = [string copy];
queueItem->_encoding = encoding;
QUEUE_ITEM
}
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream
mode: (of_run_loop_mode_t)mode
delegate: (id <OFTCPSocketDelegate_Private>)
delegate
{
NEW_WRITE(OFRunLoopConnectQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
QUEUE_ITEM
}
# endif
+ (void)of_addAsyncAcceptForTCPSocket: (OFTCPSocket *)stream
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_tcp_socket_async_accept_block_t)block
# endif
delegate: (id <OFTCPSocketDelegate>)delegate
{
NEW_READ(OFRunLoopAcceptQueueItem, stream, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForUDPSocket: (OFUDPSocket *)sock
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_udp_socket_async_receive_block_t)
block
# endif
delegate: (id <OFUDPSocketDelegate>)delegate
{
NEW_READ(OFRunLoopUDPReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForUDPSocket: (OFUDPSocket *)sock
data: (OFData *)data
receiver: (const of_socket_address_t *)receiver
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_udp_socket_async_send_data_block_t)
block
# endif
delegate: (id <OFUDPSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopUDPSendQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
queueItem->_receiver = *receiver;
QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM
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queueItem->_string = [string copy];
queueItem->_encoding = encoding;
QUEUE_ITEM
}
# if !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
+ (void)of_addAsyncConnectForSocket: (id)sock
mode: (of_run_loop_mode_t)mode
delegate: (id <OFRunLoopConnectDelegate>)delegate
{
NEW_WRITE(OFRunLoopConnectQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
QUEUE_ITEM
}
# endif
+ (void)of_addAsyncAcceptForSocket: (id)sock
mode: (of_run_loop_mode_t)mode
block: (id)block
delegate: (id)delegate
{
NEW_READ(OFRunLoopAcceptQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForDatagramSocket: (OFDatagramSocket *)sock
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_datagram_socket_async_receive_block_t)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_READ(OFRunLoopDatagramReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForDatagramSocket: (OFDatagramSocket *)sock
data: (OFData *)data
receiver: (const of_socket_address_t *)receiver
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_datagram_socket_async_send_data_block_t)block
# endif
delegate: (id <OFDatagramSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopDatagramSendQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
queueItem->_receiver = *receiver;
QUEUE_ITEM
}
+ (void)of_addAsyncReceiveForSequencedPacketSocket: (OFSequencedPacketSocket *)
sock
buffer: (void *)buffer
length: (size_t)length
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_sequenced_packet_socket_async_receive_block_t)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_READ(OFRunLoopPacketReceiveQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_buffer = buffer;
queueItem->_length = length;
QUEUE_ITEM
}
+ (void)of_addAsyncSendForSequencedPacketSocket: (OFSequencedPacketSocket *)sock
data: (OFData *)data
mode: (of_run_loop_mode_t)mode
# ifdef OF_HAVE_BLOCKS
block: (of_sequenced_packet_socket_async_send_data_block_t)block
# endif
delegate: (id <OFSequencedPacketSocketDelegate>)delegate
{
NEW_WRITE(OFRunLoopPacketSendQueueItem, sock, mode)
queueItem->_delegate = [delegate retain];
# ifdef OF_HAVE_BLOCKS
queueItem->_block = [block copy];
# endif
queueItem->_data = [data copy];
QUEUE_ITEM
}
# undef NEW_READ
# undef NEW_WRITE
# undef QUEUE_ITEM
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