Differences From Artifact [ac1c630c4c]:
- File
src/runtime/sparsearray.m
— part of check-in
[345eb93240]
at
2012-07-17 01:09:50
on branch trunk
— Rename ERROR() to OBJC_ERROR().
ERROR seems to be defined on MinGW32 and it's likely that it's also used
on other systems, thus it's better to prefix it with OBJC_. (user: js, size: 4410) [annotate] [blame] [check-ins using]
To Artifact [08f66117d0]:
- File src/runtime/sparsearray.m — part of check-in [511a372fb8] at 2012-12-28 02:46:57 on branch trunk — Make 16 bit selector UIDs the default. (user: js, size: 4397) [annotate] [blame] [check-ins using]
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19 20 21 22 23 24 25 | #include <stdio.h> #include <stdlib.h> #import "runtime.h" #import "runtime-private.h" static struct objc_sparsearray_level2 *empty_level2 = NULL; | | | | | | 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #include <stdio.h> #include <stdlib.h> #import "runtime.h" #import "runtime-private.h" static struct objc_sparsearray_level2 *empty_level2 = NULL; #ifdef OF_SELUID24 static struct objc_sparsearray_level3 *empty_level3 = NULL; #endif static void init(void) { uint_fast16_t i; empty_level2 = malloc(sizeof(struct objc_sparsearray_level2)); if (empty_level2 == NULL) OBJC_ERROR("Not enough memory to allocate sparse array!"); empty_level2->empty = YES; #ifdef OF_SELUID24 empty_level3 = malloc(sizeof(struct objc_sparsearray_level3)); if (empty_level3 == NULL) OBJC_ERROR("Not enough memory to allocate sparse array!"); empty_level3->empty = YES; #endif #ifdef OF_SELUID24 for (i = 0; i < 256; i++) { empty_level2->buckets[i] = empty_level3; empty_level3->buckets[i] = NULL; } #else for (i = 0; i < 256; i++) empty_level2->buckets[i] = NULL; #endif } struct objc_sparsearray* objc_sparsearray_new(void) { struct objc_sparsearray *s; uint_fast16_t i; #ifdef OF_SELUID24 if (empty_level2 == NULL || empty_level3 == NULL) init(); #else if (empty_level2 == NULL) init(); #endif |
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81 82 83 84 85 86 87 | } void objc_sparsearray_copy(struct objc_sparsearray *dst, struct objc_sparsearray *src) { uint_fast16_t i, j; | | | | 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 | } void objc_sparsearray_copy(struct objc_sparsearray *dst, struct objc_sparsearray *src) { uint_fast16_t i, j; #ifdef OF_SELUID24 uint_fast16_t k; #endif uint32_t idx; for (i = 0; i < 256; i++) { if (src->buckets[i]->empty) continue; #ifdef OF_SELUID24 for (j = 0; j < 256; j++) { if (src->buckets[i]->buckets[j]->empty) continue; for (k = 0; k < 256; k++) { const void *obj; |
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127 128 129 130 131 132 133 | #endif } } void objc_sparsearray_set(struct objc_sparsearray *s, uint32_t idx, const void *obj) { | | | 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 | #endif } } void objc_sparsearray_set(struct objc_sparsearray *s, uint32_t idx, const void *obj) { #ifdef OF_SELUID24 uint8_t i = idx >> 16; uint8_t j = idx >> 8; uint8_t k = idx; #else uint8_t i = idx >> 8; uint8_t j = idx; #endif |
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149 150 151 152 153 154 155 | if (t == NULL) OBJC_ERROR("Not enough memory to insert into sparse " "array!"); t->empty = NO; for (l = 0; l < 256; l++) | | | | 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | if (t == NULL) OBJC_ERROR("Not enough memory to insert into sparse " "array!"); t->empty = NO; for (l = 0; l < 256; l++) #ifdef OF_SELUID24 t->buckets[l] = empty_level3; #else t->buckets[l] = NULL; #endif s->buckets[i] = t; } #ifdef OF_SELUID24 if (s->buckets[i]->buckets[j]->empty) { struct objc_sparsearray_level3 *t; uint_fast16_t l; t = malloc(sizeof(struct objc_sparsearray_level3)); if (t == NULL) |
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187 188 189 190 191 192 193 | #endif } void objc_sparsearray_free(struct objc_sparsearray *s) { uint_fast16_t i; | | | | | | 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 | #endif } void objc_sparsearray_free(struct objc_sparsearray *s) { uint_fast16_t i; #ifdef OF_SELUID24 uint_fast16_t j; #endif for (i = 0; i < 256; i++) { #ifdef OF_SELUID24 if (s->buckets[i]->empty) continue; for (j = 0; j < 256; j++) if (!s->buckets[i]->buckets[j]->empty) free(s->buckets[i]->buckets[j]); #endif free(s->buckets[i]); } free(s); } void objc_sparsearray_cleanup(void) { if (empty_level2 != NULL) free(empty_level2); #ifdef OF_SELUID24 if (empty_level3 != NULL) free(empty_level3); #endif empty_level2 = NULL; #ifdef OF_SELUID24 empty_level3 = NULL; #endif } |