@@ -663,11 +663,11 @@ #endif return imp(self, selector, object1, object2, object3, object4); } -- (void)performSelector: (SEL)selector afterDelay: (of_time_interval_t)delay +- (void)performSelector: (SEL)selector afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self @@ -677,11 +677,11 @@ objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector withObject: (id)object - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self @@ -693,11 +693,11 @@ } - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self @@ -711,11 +711,11 @@ - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self @@ -731,11 +731,11 @@ - (void)performSelector: (SEL)selector withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [OFTimer scheduledTimerWithTimeInterval: delay target: self @@ -955,11 +955,11 @@ objc_autoreleasePoolPop(pool); } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self @@ -970,11 +970,11 @@ } - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self @@ -987,11 +987,11 @@ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self @@ -1006,11 +1006,11 @@ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self @@ -1027,11 +1027,11 @@ onThread: (OFThread *)thread withObject: (id)object1 withObject: (id)object2 withObject: (id)object3 withObject: (id)object4 - afterDelay: (of_time_interval_t)delay + afterDelay: (OFTimeInterval)delay { void *pool = objc_autoreleasePoolPush(); [thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay target: self