Differences From Artifact [aa2f35848c]:
- File src/runtime/protos.h — part of check-in [7e5c81e186] at 2018-01-03 19:49:46 on branch trunk — Update copyright notice (user: js, size: 2817) [annotate] [blame] [check-ins using]
To Artifact [e94f626094]:
- File
src/runtime/protos.h
— part of check-in
[fe2cbe0021]
at
2018-04-22 16:13:04
on branch trunk
— runtime: Define BOOL to be the same as bool
As we define the ABI, we can just replace BOOL with bool everywhere,
including in ObjFW itself. For the Apple platforms where BOOL and bool
are different, this is not a problem as BOOL and bool are passed and
returned the same way in the ABI.This still defines BOOL to bool for compatibility, except on AmigaOS and
Wii, which both have its own BOOL type. (user: js, size: 2817) [annotate] [blame] [check-ins using]
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27 28 29 30 31 32 33 | IMP objc_msg_lookup_super_stret_inline(struct objc_super *, SEL); id objc_lookUpClass_inline(const char *); id objc_getClass_inline(const char *); id objc_getRequiredClass_inline(const char *); void objc_exception_throw_inline(id); int objc_sync_enter_inline(id); int objc_sync_exit_inline(id); | | | | | | 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | IMP objc_msg_lookup_super_stret_inline(struct objc_super *, SEL); id objc_lookUpClass_inline(const char *); id objc_getClass_inline(const char *); id objc_getRequiredClass_inline(const char *); void objc_exception_throw_inline(id); int objc_sync_enter_inline(id); int objc_sync_exit_inline(id); id objc_getProperty_inline(id, SEL, ptrdiff_t, bool); void objc_setProperty_inline(id, SEL, ptrdiff_t, id, bool, signed char); void objc_getPropertyStruct_inline(void *, const void *, ptrdiff_t, bool, bool); void objc_setPropertyStruct_inline(void *, const void *, ptrdiff_t, bool, bool); void objc_enumerationMutation_inline(id); SEL sel_registerName(const char *); const char *sel_getName(SEL); bool sel_isEqual(SEL, SEL); Class objc_allocateClassPair(Class, const char *, size_t); void objc_registerClassPair(Class); |
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