Differences From Artifact [a6c6d58a54]:
- File
configure.ac
— part of check-in
[c003df4a8d]
at
2021-09-04 08:30:42
on branch trunk
— configure: Re-enable integrated assembler on x86
The x86/x86_64 code has been changed back to AT&T syntax, so the
integrated assembler should be fine now. (user: js, size: 50307) [annotate] [blame] [check-ins using]
To Artifact [b087cb6272]:
- File configure.ac — part of check-in [2a8507370a] at 2021-09-04 14:34:13 on branch 1.0 — Merge trunk into 1.0 branch (user: js, size: 50102) [annotate] [blame] [check-ins using] [more...]
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| | | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 | AC_INIT(ObjFW, 1.0, js@nil.im) AC_CONFIG_SRCDIR(src) AC_CONFIG_AUX_DIR(build-aux) AC_CONFIG_MACRO_DIR(build-aux/m4) AC_DEFINE(OBJFW_VERSION_MAJOR, 1, [The major version of ObjFW]) AC_DEFINE(OBJFW_VERSION_MINOR, 0, [The minor version of ObjFW]) AC_SUBST(BUNDLE_VERSION, 1.0.0) AC_SUBST(BUNDLE_SHORT_VERSION, 1.0) for i in configure.ac build-aux/m4/*; do AS_IF([test $i -nt configure], [ AC_MSG_ERROR([$i is newer than configure! Run ./autogen.sh!]) ]) |
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433 434 435 436 437 438 439 | CPPFLAGS="-D__EXTENSIONS__ -D_POSIX_PTHREAD_SEMANTICS $CPPFLAGS" ;; esac objc_runtime="ObjFW runtime" AC_CHECK_HEADER(objc/objc.h) AC_MSG_CHECKING(which Objective C runtime to use) | < < < | | | | | | | | | | | < | 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 | CPPFLAGS="-D__EXTENSIONS__ -D_POSIX_PTHREAD_SEMANTICS $CPPFLAGS" ;; esac objc_runtime="ObjFW runtime" AC_CHECK_HEADER(objc/objc.h) AC_MSG_CHECKING(which Objective C runtime to use) AC_ARG_ENABLE(seluid24, AS_HELP_STRING([--enable-seluid24], [use 24 bit instead of 16 bit for selector UIDs])) AS_IF([test x"$ac_cv_header_objc_objc_h" = x"yes"], [ AC_EGREP_CPP(egrep_cpp_yes, [ #import <objc/objc.h> #ifdef OBJC_BOOL_DEFINED egrep_cpp_yes #endif ], [ objc_runtime="Apple runtime" ], [ dnl We don't want the GNU runtime : ]) ]) AC_MSG_RESULT($objc_runtime) case "$objc_runtime" in "ObjFW runtime") AC_DEFINE(OF_OBJFW_RUNTIME, 1, [Whether we use the ObjFW runtime]) |
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