ObjFW  Diff

Differences From Artifact [a643169c96]:

To Artifact [b92e531fc2]:


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#ifdef OF_HAVE_SOCKETS
/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:target:selector:context:. Note that a
 * read can even return 0 bytes - this does not necessarily mean that the
 * stream ended, so you still need to check @ref atEndOfStream.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length;

/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:target:selector:context:. Note that a
 * read can even return 0 bytes - this does not necessarily mean that the
 * stream ended, so you still need to check @ref atEndOfStream.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 * @param runLoopMode The run loop mode in which to perform the async read
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length
		runLoopMode: (of_run_loop_mode_t)runLoopMode;

/*!
 * @brief Asynchronously reads exactly the specified length bytes from the
 *	  stream into a buffer.
 *
 * Unlike @ref asyncReadIntoBuffer:length:target:selector:context:, this method
 * does not call the method when less than the specified length has been read -
 * instead, it waits until it got exactly the specified length, the stream has
 * ended or an exception occurred.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length;

/*!
 * @brief Asynchronously reads exactly the specified length bytes from the
 *	  stream into a buffer.
 *
 * Unlike @ref asyncReadIntoBuffer:length:target:selector:context:, this method
 * does not call the method when less than the specified length has been read -
 * instead, it waits until it got exactly the specified length, the stream has
 * ended or an exception occurred.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read.
 *		 The buffer *must* be *at least* this big!







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#ifdef OF_HAVE_SOCKETS
/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length;

/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 * @param runLoopMode The run loop mode in which to perform the async read
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length
		runLoopMode: (of_run_loop_mode_t)runLoopMode;

/*!
 * @brief Asynchronously reads exactly the specified length bytes from the
 *	  stream into a buffer.
 *
 * Unlike @ref asyncReadIntoBuffer:length:, this method does not call the
 * method when less than the specified length has been read - instead, it waits
 * until it got exactly the specified length, the stream has ended or an
 * exception occurred.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		exactLength: (size_t)length;

/*!
 * @brief Asynchronously reads exactly the specified length bytes from the
 *	  stream into a buffer.
 *
 * Unlike @ref asyncReadIntoBuffer:length:, this method does not call the
 * method when less than the specified length has been read - instead, it waits
 * until it got exactly the specified length, the stream has ended or an
 * exception occurred.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read.
 *		 The buffer *must* be *at least* this big!