@@ -27,12 +27,13 @@ #import "OFDictionary.h" #ifdef OF_HAVE_SOCKETS # import "OFKernelEventObserver.h" # import "OFDatagramSocket.h" # import "OFSequencedPacketSocket.h" -# import "OFTCPSocket.h" -# import "OFTCPSocket+Private.h" +# import "OFSequencedPacketSocket+Private.h" +# import "OFStreamSocket.h" +# import "OFStreamSocket+Private.h" #endif #import "OFThread.h" #ifdef OF_HAVE_THREADS # import "OFMutex.h" # import "OFCondition.h" @@ -767,12 +768,12 @@ exception = e; } # ifdef OF_HAVE_BLOCKS if (_block != NULL) { - if ([object isKindOfClass: [OFTCPSocket class]]) - return ((of_tcp_socket_async_accept_block_t) + if ([object isKindOfClass: [OFStreamSocket class]]) + return ((of_stream_socket_async_accept_block_t) _block)(object, acceptedSocket, exception); else if ([object isKindOfClass: [OFSequencedPacketSocket class]]) return ((of_sequenced_packet_socket_async_accept_block_t) @@ -1182,16 +1183,15 @@ QUEUE_ITEM } # if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) -+ (void)of_addAsyncConnectForTCPSocket: (OFTCPSocket *)stream - mode: (of_run_loop_mode_t)mode - delegate: (id ) - delegate ++ (void)of_addAsyncConnectForSocket: (id)sock + mode: (of_run_loop_mode_t)mode + delegate: (id )delegate { - NEW_WRITE(OFRunLoopConnectQueueItem, stream, mode) + NEW_WRITE(OFRunLoopConnectQueueItem, sock, mode) queueItem->_delegate = [delegate retain]; QUEUE_ITEM }