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* @param node The IPX network to bind to. An all zero node means the
* computer's node.
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return via the returned socket address.
* @param packetType The packet type to use on the socket
* @return The address on which this socket can be reached
* @throw OFBindIPXSocketFailedException Binding failed
* @throw OFAlreadyConnectedException The socket is already bound
*/
- (OFSocketAddress)
bindToNetwork: (uint32_t)network
node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
port: (uint16_t)port
packetType: (uint8_t)packetType;
@end
OF_ASSUME_NONNULL_END
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* @param node The IPX network to bind to. An all zero node means the
* computer's node.
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return via the returned socket address.
* @param packetType The packet type to use on the socket
* @return The address on which this socket can be reached
* @throw OFBindIPXSocketFailedException Binding failed
* @throw OFAlreadyOpenException The socket is already bound
*/
- (OFSocketAddress)
bindToNetwork: (uint32_t)network
node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
port: (uint16_t)port
packetType: (uint8_t)packetType;
@end
OF_ASSUME_NONNULL_END
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