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static struct objc_hashtable *selectors = NULL;
static uint32_t selectorsCount = 0;
static struct objc_sparsearray *selectorNames = NULL;
static void **freeList = NULL;
static size_t freeListCount = 0;
void
objc_register_selector(struct objc_abi_selector *rawSelector)
objc_register_selector(struct objc_selector *selector)
{
struct objc_selector *selector;
SEL existingSelector;
const char *name;
if (selectorsCount > SEL_MAX)
OBJC_ERROR("Out of selector slots!");
if (selectors == NULL)
selectors = objc_hashtable_new(
objc_hash_string, objc_equal_string, 2);
else if ((selector = objc_hashtable_get(selectors,
rawSelector->name)) != NULL) {
((struct objc_selector *)rawSelector)->UID = selector->UID;
else if ((existingSelector = objc_hashtable_get(selectors,
(const char *)selector->UID)) != NULL) {
selector->UID = existingSelector->UID;
return;
}
if (selectorNames == NULL)
selectorNames = objc_sparsearray_new(SEL_SIZE);
name = rawSelector->name;
name = (const char *)selector->UID;
selector = (struct objc_selector *)rawSelector;
selector->UID = selectorsCount++;
objc_hashtable_set(selectors, name, selector);
objc_sparsearray_set(selectorNames, (uint32_t)selector->UID,
(void *)name);
}
SEL
sel_registerName(const char *name)
{
struct objc_abi_selector *rawSelector;
struct objc_selector *selector;
objc_global_mutex_lock();
if (selectors != NULL &&
(rawSelector= objc_hashtable_get(selectors, name)) != NULL) {
(selector = objc_hashtable_get(selectors, name)) != NULL) {
objc_global_mutex_unlock();
return (SEL)rawSelector;
return (SEL)selector;
}
if ((rawSelector = malloc(sizeof(*rawSelector))) == NULL)
if ((selector = malloc(sizeof(*selector))) == NULL)
OBJC_ERROR("Not enough memory to allocate selector!");
if ((rawSelector->name = of_strdup(name)) == NULL)
if ((selector->UID = (uintptr_t)of_strdup(name)) == 0)
OBJC_ERROR("Not enough memory to allocate selector!");
rawSelector->typeEncoding = NULL;
selector->typeEncoding = NULL;
if ((freeList = realloc(freeList,
sizeof(void *) * (freeListCount + 2))) == NULL)
OBJC_ERROR("Not enough memory to allocate selector!");
freeList[freeListCount++] = rawSelector;
freeList[freeListCount++] = (char *)rawSelector->name;
freeList[freeListCount++] = selector;
freeList[freeListCount++] = (char *)selector->UID;
objc_register_selector(rawSelector);
objc_register_selector(selector);
objc_global_mutex_unlock();
return (SEL)rawSelector;
return (SEL)selector;
}
void
objc_register_all_selectors(struct objc_abi_symtab *symtab)
objc_register_all_selectors(struct objc_symtab *symtab)
{
struct objc_abi_selector *rawSelector;
struct objc_selector *selector;
if (symtab->selectorRefs == NULL)
return;
for (rawSelector = symtab->selectorRefs; rawSelector->name != NULL;
for (selector = symtab->selectorRefs; selector->UID != 0; selector++)
rawSelector++)
objc_register_selector(rawSelector);
objc_register_selector(selector);
}
const char *
sel_getName(SEL selector)
{
const char *ret;
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