ObjFW  Diff

Differences From Artifact [987ad37c95]:

To Artifact [86e7a28476]:

  • File src/OFDDPSocket.h — part of check-in [9c2f20e736] at 2022-11-03 00:14:27 on branch trunk — OFDDPSocket: Don't include the type with the data

    This seems to be an oddity limited to OSes that have implemented DDP
    exclusively for netatalk, while macOS and Windows don't include it with
    the data.

    While on macOS it's possible to achieve the previous behavior via some
    hacks, this is impossible on Windows, so the proper approach is to
    handle it like everybody else: Specify the protocol type when binding
    and only handle packets of the correct protocol type. (user: js, size: 3281) [annotate] [blame] [check-ins using] [more...]


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 *
 * Addresses are of type @ref OFSocketAddress. You can use
 * @ref OFSocketAddressMakeAppleTalk to create an address or
 * @ref OFSocketAddressAppleTalkNetwork to get the AppleTalk network,
 * @ref OFSocketAddressAppleTalkNode to get the AppleTalk node and
 * @ref OFSocketAddressAppleTalkPort to get the port (sometimes also called
 * socket number).





 *
 * @warning Even though the OFCopying protocol is implemented, it does *not*
 *	    return an independent copy of the socket, but instead retains it.
 *	    This is so that the socket can be used as a key for a dictionary,
 *	    so context can be associated with a socket. Using a socket in more
 *	    than one thread at the same time is not thread-safe, even if copy
 *	    was called to create one "instance" for every thread!
 */
@interface OFDDPSocket: OFDatagramSocket
{



	OF_RESERVE_IVARS(OFDDPSocket, 4)
}

/**
 * @brief The delegate for asynchronous operations on the socket.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still ongoing.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFDDPSocketDelegate> delegate;

/**
 * @brief Bind the socket to the specified network, node and port.
 *
 * @param network The network to bind to. 0 means any.
 * @param node The node to bind to. 0 means "this node".
 * @param port The port to bind to. 0 means to pick one and return it via the
 *	       returned socket address.



 * @return The address on which this socket can be reached
 * @throw OFBindDDPSockeFailedException Binding failed
 * @throw OFAlreadyConnectedException The socket is already bound
 */
- (OFSocketAddress)bindToNetwork: (uint16_t)network
			    node: (uint8_t)node
			    port: (uint8_t)port;

@end

OF_ASSUME_NONNULL_END







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 *
 * Addresses are of type @ref OFSocketAddress. You can use
 * @ref OFSocketAddressMakeAppleTalk to create an address or
 * @ref OFSocketAddressAppleTalkNetwork to get the AppleTalk network,
 * @ref OFSocketAddressAppleTalkNode to get the AppleTalk node and
 * @ref OFSocketAddressAppleTalkPort to get the port (sometimes also called
 * socket number).
 *
 * @note On some systems, packets received with the wrong protocol type just
 *	 get filtered by the kernel, however, on other systems, the packet is
 *	 queued up and will raise an @ref OFReadFailedException with the
 *	 @ref errNo set to `ENOMSG` when being received.
 *
 * @warning Even though the OFCopying protocol is implemented, it does *not*
 *	    return an independent copy of the socket, but instead retains it.
 *	    This is so that the socket can be used as a key for a dictionary,
 *	    so context can be associated with a socket. Using a socket in more
 *	    than one thread at the same time is not thread-safe, even if copy
 *	    was called to create one "instance" for every thread!
 */
@interface OFDDPSocket: OFDatagramSocket
{
#if !defined(OF_MACOS) && !defined(OF_WINDOWS)
	uint8_t _protocolType;
#endif
	OF_RESERVE_IVARS(OFDDPSocket, 4)
}

/**
 * @brief The delegate for asynchronous operations on the socket.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still ongoing.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFDDPSocketDelegate> delegate;

/**
 * @brief Bind the socket to the specified network, node and port.
 *
 * @param network The network to bind to. 0 means any.
 * @param node The node to bind to. 0 means "this node".
 * @param port The port to bind to. 0 means to pick one and return it via the
 *	       returned socket address.
 * @param protocolType The DDP protocol type to use. Must not be 0. If you want
 *		       to use DDP directly and not a protocol built on top of
 *		       it, use 11 for compatibility with Open Transport.
 * @return The address on which this socket can be reached
 * @throw OFBindDDPSockeFailedException Binding failed
 * @throw OFAlreadyConnectedException The socket is already bound
 */
- (OFSocketAddress)bindToNetwork: (uint16_t)network
			    node: (uint8_t)node
			    port: (uint8_t)port
		    protocolType: (uint8_t)protocolType;
@end

OF_ASSUME_NONNULL_END