Differences From Artifact [940f93b1b8]:
- File src/ObjFW.h — part of check-in [2872ce314d] at 2022-10-23 16:21:14 on branch trunk — Rename a few exceptions for consistency (user: js, size: 7028) [annotate] [blame] [check-ins using] [more...]
To Artifact [db1b63a56b]:
- File
src/ObjFW.h
— part of check-in
[0b4f713964]
at
2022-10-30 18:58:13
on branch trunk
— Remove AppleTalk support again
It seems that neither Windows nor macOS support DDP sockets, but only
the layers on top, while neither Linux nor NetBSD support the layers on
top, but only provide DDP.It seems that DDP is not meant to be used directly, while Linux and
NetBSD only provide the minimum to use netatalk, which is DDP. ObjFW
would need to use the layers on top on Windows and macOS and implement
those layers itself on Linux and NetBSD. This also means that no code
would be shared between Linux / NetBSD and Windows / macOS, as it's
impossible to have one implementation that works for everything. At this
point, the effort required doesn't make sense. (user: js, size: 6889) [annotate] [blame] [check-ins using]
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89 90 91 92 93 94 95 | # import "OFUNIXStreamSocket.h" # endif # ifdef OF_HAVE_IPX # import "OFIPXSocket.h" # import "OFSPXSocket.h" # import "OFSPXStreamSocket.h" # endif | < < < | 89 90 91 92 93 94 95 96 97 98 99 100 101 102 | # import "OFUNIXStreamSocket.h" # endif # ifdef OF_HAVE_IPX # import "OFIPXSocket.h" # import "OFSPXSocket.h" # import "OFSPXStreamSocket.h" # endif # import "OFHTTPClient.h" # import "OFHTTPCookie.h" # import "OFHTTPCookieManager.h" # import "OFHTTPRequest.h" # import "OFHTTPResponse.h" # import "OFHTTPServer.h" #endif |
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208 209 210 211 212 213 214 | # import "OFBindUNIXSocketFailedException.h" # import "OFConnectUNIXSocketFailedException.h" # endif # ifdef OF_HAVE_IPX # import "OFBindIPXSocketFailedException.h" # import "OFConnectSPXSocketFailedException.h" # endif | < < < | 205 206 207 208 209 210 211 212 213 214 215 216 217 218 | # import "OFBindUNIXSocketFailedException.h" # import "OFConnectUNIXSocketFailedException.h" # endif # ifdef OF_HAVE_IPX # import "OFBindIPXSocketFailedException.h" # import "OFConnectSPXSocketFailedException.h" # endif #endif #ifdef OF_HAVE_THREADS # import "OFBroadcastConditionFailedException.h" # import "OFConditionStillWaitingException.h" # import "OFJoinThreadFailedException.h" # import "OFSignalConditionFailedException.h" # import "OFStartThreadFailedException.h" |
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