ObjFW  Diff

Differences From Artifact [909cd558d8]:

To Artifact [e57d0397dd]:


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		_socket = [sock retain];
		_host = [host copy];
		_port = port;
		_SOCKS5Host = [SOCKS5Host copy];
		_SOCKS5Port = SOCKS5Port;
		_delegate = [delegate retain];

		[_socket setDelegate: self];
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}







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		_socket = [sock retain];
		_host = [host copy];
		_port = port;
		_SOCKS5Host = [SOCKS5Host copy];
		_SOCKS5Port = SOCKS5Port;
		_delegate = [delegate retain];

		_socket.delegate = self;
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}
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	return self;
}
#endif

- (void)dealloc
{
#ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
#endif
		if ([_socket delegate] == self)
			[_socket setDelegate: _delegate];

	[_socket release];
	[_host release];
	[_SOCKS5Host release];
	[_delegate release];
#ifdef OF_HAVE_BLOCKS
	[_block release];
#endif
	[_exception release];
	[_socketAddresses release];
	[_request release];

	[super dealloc];
}

- (void)didConnect
{
	if (_exception == nil)
		[_socket setBlocking: true];

#ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		_block(_socket, _exception);
	else {
#endif
		[_socket setDelegate: _delegate];

		if ([_delegate respondsToSelector:
		    @selector(socket:didConnectToHost:port:exception:)])
			[_delegate    socket: _socket
			    didConnectToHost: _host
					port: _port
				   exception: _exception];
#ifdef OF_HAVE_BLOCKS
	}
#endif
}

- (void)of_socketDidConnect: (OF_KINDOF(OFTCPSocket *))sock
		  exception: (id)exception
{
	if (exception != nil) {
		if (_socketAddressesIndex >= [_socketAddresses count]) {
			_exception = [exception retain];
			[self didConnect];
		} else {
			[self tryNextAddressWithRunLoopMode:
			    [[OFRunLoop currentRunLoop] currentMode]];
		}

		return;
	}

	if (_SOCKS5Host != nil)
		[self sendSOCKS5Request];







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	return self;
}
#endif

- (void)dealloc
{
#ifdef OF_HAVE_BLOCKS
	if (_block == NULL)
#endif
		if (_socket.delegate == self)
			_socket.delegate = _delegate;

	[_socket release];
	[_host release];
	[_SOCKS5Host release];
	[_delegate release];
#ifdef OF_HAVE_BLOCKS
	[_block release];
#endif
	[_exception release];
	[_socketAddresses release];
	[_request release];

	[super dealloc];
}

- (void)didConnect
{
	if (_exception == nil)
		_socket.blocking = true;

#ifdef OF_HAVE_BLOCKS
	if (_block != NULL)
		_block(_socket, _exception);
	else {
#endif
		_socket.delegate = _delegate;

		if ([_delegate respondsToSelector:
		    @selector(socket:didConnectToHost:port:exception:)])
			[_delegate    socket: _socket
			    didConnectToHost: _host
					port: _port
				   exception: _exception];
#ifdef OF_HAVE_BLOCKS
	}
#endif
}

- (void)of_socketDidConnect: (OFTCPSocket *)sock
		  exception: (id)exception
{
	if (exception != nil) {
		if (_socketAddressesIndex >= _socketAddresses.count) {
			_exception = [exception retain];
			[self didConnect];
		} else {
			[self tryNextAddressWithRunLoopMode:
			    [OFRunLoop currentRunLoop].currentMode];
		}

		return;
	}

	if (_SOCKS5Host != nil)
		[self sendSOCKS5Request];
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	if (_SOCKS5Host != nil)
		of_socket_address_set_port(&address, _SOCKS5Port);
	else
		of_socket_address_set_port(&address, _port);

	if (![_socket of_createSocketForAddress: &address
					  errNo: &errNo]) {
		if (_socketAddressesIndex >= [_socketAddresses count]) {
			_exception = [[OFConnectionFailedException alloc]
			    initWithHost: _host
				    port: _port
				  socket: _socket
				   errNo: errNo];
			[self didConnect];
			return;







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	if (_SOCKS5Host != nil)
		of_socket_address_set_port(&address, _SOCKS5Port);
	else
		of_socket_address_set_port(&address, _port);

	if (![_socket of_createSocketForAddress: &address
					  errNo: &errNo]) {
		if (_socketAddressesIndex >= _socketAddresses.count) {
			_exception = [[OFConnectionFailedException alloc]
			    initWithHost: _host
				    port: _port
				  socket: _socket
				   errNo: errNo];
			[self didConnect];
			return;
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	 * Additionally, on Wii, there is no getsockopt(), so it would not be
	 * possible to get the error (or success) after connecting anyway.
	 *
	 * So for now, connecting is blocking on Wii and 3DS.
	 *
	 * FIXME: Use a different thread as a work around.
	 */
	[_socket setBlocking: true];
#else
	[_socket setBlocking: false];
#endif

	if (![_socket of_connectSocketToAddress: &address
					  errNo: &errNo]) {
#if !defined(OF_NINTENDO_3DS) && !defined(OF_WII)
		if (errNo == EINPROGRESS) {
			[OFRunLoop of_addAsyncConnectForTCPSocket: _socket
							     mode: runLoopMode
							 delegate: self];
			return;
		} else {
#endif
			[_socket of_closeSocket];

			if (_socketAddressesIndex >= [_socketAddresses count]) {
				_exception = [[OFConnectionFailedException
				    alloc] initWithHost: _host
						   port: _port
						 socket: _socket
						  errNo: errNo];
				[self didConnect];
				return;
			}

			[self tryNextAddressWithRunLoopMode: runLoopMode];
			return;
#if !defined(OF_NINTENDO_3DS) && !defined(OF_WII)
		}
#endif
	}

#if defined(OF_NINTENDO_3DS) || defined(OF_WII)
	[_socket setBlocking: false];
#endif

	[self didConnect];
}

-	(void)resolver: (OFDNSResolver *)resolver
  didResolveDomainName: (OFString *)domainName
       socketAddresses: (OFData *)socketAddresses
	     exception: (id)exception
{
	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return;
	}

	_socketAddresses = [socketAddresses copy];

	[self tryNextAddressWithRunLoopMode:
	    [[OFRunLoop currentRunLoop] currentMode]];
}

- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
{
	OFString *host;
	uint16_t port;

	if (_SOCKS5Host != nil) {
		if ([_host UTF8StringLength] > 255)
			@throw [OFOutOfRangeException exception];

		host = _SOCKS5Host;
		port = _SOCKS5Port;
	} else {
		host = _host;
		port = _port;







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	 * Additionally, on Wii, there is no getsockopt(), so it would not be
	 * possible to get the error (or success) after connecting anyway.
	 *
	 * So for now, connecting is blocking on Wii and 3DS.
	 *
	 * FIXME: Use a different thread as a work around.
	 */
	_socket.blocking = true;
#else
	_socket.blocking = false;
#endif

	if (![_socket of_connectSocketToAddress: &address
					  errNo: &errNo]) {
#if !defined(OF_NINTENDO_3DS) && !defined(OF_WII)
		if (errNo == EINPROGRESS) {
			[OFRunLoop of_addAsyncConnectForTCPSocket: _socket
							     mode: runLoopMode
							 delegate: self];
			return;
		} else {
#endif
			[_socket of_closeSocket];

			if (_socketAddressesIndex >= _socketAddresses.count) {
				_exception = [[OFConnectionFailedException
				    alloc] initWithHost: _host
						   port: _port
						 socket: _socket
						  errNo: errNo];
				[self didConnect];
				return;
			}

			[self tryNextAddressWithRunLoopMode: runLoopMode];
			return;
#if !defined(OF_NINTENDO_3DS) && !defined(OF_WII)
		}
#endif
	}

#if defined(OF_NINTENDO_3DS) || defined(OF_WII)
	_socket.blocking = false;
#endif

	[self didConnect];
}

-	(void)resolver: (OFDNSResolver *)resolver
  didResolveDomainName: (OFString *)domainName
       socketAddresses: (OFData *)socketAddresses
	     exception: (id)exception
{
	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return;
	}

	_socketAddresses = [socketAddresses copy];

	[self tryNextAddressWithRunLoopMode:
	    [OFRunLoop currentRunLoop].currentMode];
}

- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
{
	OFString *host;
	uint16_t port;

	if (_SOCKS5Host != nil) {
		if (_host.UTF8StringLength > 255)
			@throw [OFOutOfRangeException exception];

		host = _SOCKS5Host;
		port = _SOCKS5Port;
	} else {
		host = _host;
		port = _port;
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- (void)sendSOCKS5Request
{
	OFData *data = [OFData dataWithItems: "\x05\x01\x00"
				       count: 3];

	_SOCKS5State = SOCKS5_STATE_SEND_AUTHENTICATION;
	[_socket asyncWriteData: data
		    runLoopMode: [[OFRunLoop currentRunLoop] currentMode]];
}

-      (bool)stream: (OF_KINDOF(OFStream *))sock
  didReadIntoBuffer: (void *)buffer
	     length: (size_t)length
	  exception: (id)exception
{
	of_run_loop_mode_t runLoopMode;
	unsigned char *SOCKSVersion;
	uint8_t hostLength;
	unsigned char port[2];
	unsigned char *response, *addressLength;

	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return false;
	}

	runLoopMode = [[OFRunLoop currentRunLoop] currentMode];

	switch (_SOCKS5State) {
	case SOCKS5_STATE_READ_VERSION:
		SOCKSVersion = buffer;

		if (SOCKSVersion[0] != 5 || SOCKSVersion[1] != 0) {
			_exception = [[OFConnectionFailedException alloc]







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- (void)sendSOCKS5Request
{
	OFData *data = [OFData dataWithItems: "\x05\x01\x00"
				       count: 3];

	_SOCKS5State = SOCKS5_STATE_SEND_AUTHENTICATION;
	[_socket asyncWriteData: data
		    runLoopMode: [OFRunLoop currentRunLoop].currentMode];
}

-      (bool)stream: (OFStream *)sock
  didReadIntoBuffer: (void *)buffer
	     length: (size_t)length
	  exception: (id)exception
{
	of_run_loop_mode_t runLoopMode;
	unsigned char *SOCKSVersion;
	uint8_t hostLength;
	unsigned char port[2];
	unsigned char *response, *addressLength;

	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return false;
	}

	runLoopMode = [OFRunLoop currentRunLoop].currentMode;

	switch (_SOCKS5State) {
	case SOCKS5_STATE_READ_VERSION:
		SOCKSVersion = buffer;

		if (SOCKSVersion[0] != 5 || SOCKSVersion[1] != 0) {
			_exception = [[OFConnectionFailedException alloc]
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		[_request release];
		_request = [[OFMutableData alloc] init];

		[_request addItems: "\x05\x01\x00\x03"
			     count: 4];

		hostLength = (uint8_t)[_host UTF8StringLength];
		[_request addItem: &hostLength];
		[_request addItems: [_host UTF8String]
			     count: hostLength];

		port[0] = _port >> 8;
		port[1] = _port & 0xFF;
		[_request addItems: port
			    count: 2];

		_SOCKS5State = SOCKS5_STATE_SEND_REQUEST;
		[_socket asyncWriteData: _request
			    runLoopMode: runLoopMode];
		return false;
	case SOCKS5_STATE_READ_RESPONSE:
		response = buffer;







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		[_request release];
		_request = [[OFMutableData alloc] init];

		[_request addItems: "\x05\x01\x00\x03"
			     count: 4];

		hostLength = (uint8_t)_host.UTF8StringLength;
		[_request addItem: &hostLength];
		[_request addItems: _host.UTF8String
			     count: hostLength];

		port[0] = _port >> 8;
		port[1] = _port & 0xFF;
		[_request addItems: port
			     count: 2];

		_SOCKS5State = SOCKS5_STATE_SEND_REQUEST;
		[_socket asyncWriteData: _request
			    runLoopMode: runLoopMode];
		return false;
	case SOCKS5_STATE_READ_RESPONSE:
		response = buffer;
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		return false;
	default:
		assert(0);
		return false;
	}
}

- (OFData *)stream: (OF_KINDOF(OFStream *))sock
      didWriteData: (OFData *)data
      bytesWritten: (size_t)bytesWritten
	 exception: (id)exception
{
	of_run_loop_mode_t runLoopMode;

	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return nil;
	}

	runLoopMode = [[OFRunLoop currentRunLoop] currentMode];

	switch (_SOCKS5State) {
	case SOCKS5_STATE_SEND_AUTHENTICATION:
		_SOCKS5State = SOCKS5_STATE_READ_VERSION;
		[_socket asyncReadIntoBuffer: _buffer
				 exactLength: 2
				 runLoopMode: runLoopMode];







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		return false;
	default:
		assert(0);
		return false;
	}
}

- (OFData *)stream: (OFStream *)sock
      didWriteData: (OFData *)data
      bytesWritten: (size_t)bytesWritten
	 exception: (id)exception
{
	of_run_loop_mode_t runLoopMode;

	if (exception != nil) {
		_exception = [exception retain];
		[self didConnect];
		return nil;
	}

	runLoopMode = [OFRunLoop currentRunLoop].currentMode;

	switch (_SOCKS5State) {
	case SOCKS5_STATE_SEND_AUTHENTICATION:
		_SOCKS5State = SOCKS5_STATE_READ_VERSION;
		[_socket asyncReadIntoBuffer: _buffer
				 exactLength: 2
				 runLoopMode: runLoopMode];
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- (void)dealloc
{
	[_exception release];

	[super dealloc];
}

-     (void)socket: (OF_KINDOF(OFTCPSocket *))sock
  didConnectToHost: (OFString *)host
	      port: (uint16_t)port
	 exception: (id)exception
{
	_done = true;
	_exception = [exception retain];
}







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- (void)dealloc
{
	[_exception release];

	[super dealloc];
}

-     (void)socket: (OFTCPSocket *)sock
  didConnectToHost: (OFString *)host
	      port: (uint16_t)port
	 exception: (id)exception
{
	_done = true;
	_exception = [exception retain];
}
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{
	void *pool = objc_autoreleasePoolPush();
	id <OFTCPSocketDelegate> delegate = [_delegate retain];
	OFTCPSocket_ConnectDelegate *connectDelegate =
	    [[[OFTCPSocket_ConnectDelegate alloc] init] autorelease];
	OFRunLoop *runLoop = [OFRunLoop currentRunLoop];

	[self setDelegate: connectDelegate];
	[self asyncConnectToHost: host
			    port: port
		     runLoopMode: connectRunLoopMode];

	while (!connectDelegate->_done)
		[runLoop runMode: connectRunLoopMode
		      beforeDate: nil];

	/* Cleanup */
	[runLoop runMode: connectRunLoopMode
	      beforeDate: [OFDate date]];

	if (connectDelegate->_exception != nil)
		@throw connectDelegate->_exception;

	[self setDelegate: delegate];

	objc_autoreleasePoolPop(pool);
}

- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
{







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{
	void *pool = objc_autoreleasePoolPush();
	id <OFTCPSocketDelegate> delegate = [_delegate retain];
	OFTCPSocket_ConnectDelegate *connectDelegate =
	    [[[OFTCPSocket_ConnectDelegate alloc] init] autorelease];
	OFRunLoop *runLoop = [OFRunLoop currentRunLoop];

	self.delegate = connectDelegate;
	[self asyncConnectToHost: host
			    port: port
		     runLoopMode: connectRunLoopMode];

	while (!connectDelegate->_done)
		[runLoop runMode: connectRunLoopMode
		      beforeDate: nil];

	/* Cleanup */
	[runLoop runMode: connectRunLoopMode
	      beforeDate: [OFDate date]];

	if (connectDelegate->_exception != nil)
		@throw connectDelegate->_exception;

	self.delegate = delegate;

	objc_autoreleasePoolPop(pool);
}

- (void)asyncConnectToHost: (OFString *)host
		      port: (uint16_t)port
{