Differences From Artifact [8dd672b002]:
- File
configure.ac
— part of check-in
[ccc6a77c55]
at
2022-08-06 14:43:01
on branch trunk
— Reorder node and network of IPX sockets
This is more standard, albeit -[connectToNetwork:node:port:] sounding a
little bit more like you connect to a network rather than a node. (user: js, size: 55896) [annotate] [blame] [check-ins using]
To Artifact [a6c1722c25]:
- File
configure.ac
— part of check-in
[bef92f92b6]
at
2022-08-07 19:56:12
on branch trunk
— configure: Enable threads for Nintendo Switch
devkitPro provides a pthreads wrapper that just works. (user: js, size: 55890) [annotate] [blame] [check-ins using] [more...]
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281 282 283 284 285 286 287 | OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags" CPPFLAGS="$CPPFLAGS -D__SWITCH__ -I$DEVKITPRO/libnx/include" OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -D__SWITCH__ -I$DEVKITPRO/libnx/include" ASFLAGS="$ASFLAGS $flags" LDFLAGS="$LDFLAGS -specs=$DEVKITPRO/libnx/switch.specs $flags" LIBS="$LIBS -L$DEVKITPRO/libnx/lib -lnx" enable_shared="no" | | | 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 | OBJFW_OBJCFLAGS="$OBJFW_OBJCFLAGS $flags" CPPFLAGS="$CPPFLAGS -D__SWITCH__ -I$DEVKITPRO/libnx/include" OBJFW_CPPFLAGS="$OBJFW_CPPFLAGS -D__SWITCH__ -I$DEVKITPRO/libnx/include" ASFLAGS="$ASFLAGS $flags" LDFLAGS="$LDFLAGS -specs=$DEVKITPRO/libnx/switch.specs $flags" LIBS="$LIBS -L$DEVKITPRO/libnx/lib -lnx" enable_shared="no" enable_threads="yes" enable_sockets="no" # TODO check_pedantic="no" AC_DEFINE(OF_NINTENDO_SWITCH, 1, [Whether we are compiling for Nintendo Switch]) ]) |
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