Differences From Artifact [8a19fb2a3a]:
- File
src/instance.m
— part of check-in
[879bf12fd0]
at
2012-10-17 20:39:30
on branch trunk
— Small fix in instance.m.
It's possible the constructor gets called too late, thus the check makes
more sense in objc_constructInstance(). This is safe, because even if
there is a data race, sel_registerName() always returns the same result. (user: js, size: 1860) [annotate] [blame] [check-ins using]
To Artifact [31b3780a78]:
- File src/instance.m — part of check-in [1dcbea2fb0] at 2012-10-20 22:22:36 on branch trunk — Call C++ constructors in correct order. (user: js, size: 1991) [annotate] [blame] [check-ins using]
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#include "config.h"
#import "OFObject.h"
static SEL cxx_construct = NULL;
static SEL cxx_destruct = NULL;
static BOOL
call_ctors(Class cls, id obj)
{
Class super = class_getSuperclass(cls);
id (*ctor)(id, SEL);
id (*last)(id, SEL);
if (super != nil)
if (!call_ctors(super, obj))
return NO;
if (cxx_construct == NULL)
cxx_construct = sel_registerName(".cxx_construct");
if (!class_respondsToSelector(cls, cxx_construct))
return YES;
ctor = (id(*)(id, SEL))
class_getMethodImplementation(cls, cxx_construct);
last = (id(*)(id, SEL))
class_getMethodImplementation(super, cxx_construct);
if (ctor == last)
return YES;
return (ctor(obj, cxx_construct) != nil ? YES : NO);
}
id
objc_constructInstance(Class cls, void *bytes)
{
id obj = (id)bytes;
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