ObjFW  Diff

Differences From Artifact [8979a0a6ff]:

To Artifact [2e0a024066]:


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 *
 * @param buffer The buffer to write the packet to
 * @param length The length of the buffer
 * @param runLoopMode The run loop mode in which to perform the async receive
 */
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
		   runLoopMode: (of_run_loop_mode_t)runLoopMode;
		   runLoopMode: (OFRunLoopMode)runLoopMode;

#ifdef OF_HAVE_BLOCKS
/**
 * @brief Asynchronously receives a packet and stores it into the specified
 *	  buffer.
 *
 * If the buffer is too small, the receive operation fails.
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 *		block returns true, it will be called again with the same
 *		buffer and maximum length when more packets have been received.
 *		If you want the next method in the queue to handle the packet
 *		received next, you need to return false from the method.
 */
- (void)asyncReceiveIntoBuffer: (void *)buffer
			length: (size_t)length
		   runLoopMode: (of_run_loop_mode_t)runLoopMode
		   runLoopMode: (OFRunLoopMode)runLoopMode
			 block: (OFSequencedPacketSocketAsyncReceiveBlock)block;
#endif

/**
 * @brief Sends the specified packet.
 *
 * @param buffer The buffer to send as a packet
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-








/**
 * @brief Asynchronously sends the specified packet.
 *
 * @param data The data to send as a packet
 * @param runLoopMode The run loop mode in which to perform the async send
 */
- (void)asyncSendData: (OFData *)data
- (void)asyncSendData: (OFData *)data runLoopMode: (OFRunLoopMode)runLoopMode;
	  runLoopMode: (of_run_loop_mode_t)runLoopMode;

#ifdef OF_HAVE_BLOCKS
/**
 * @brief Asynchronously sends the specified packet.
 *
 * @param data The data to send as a packet
 * @param block The block to call when the packet has been sent. It should
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 * @param data The data to send as a packet
 * @param runLoopMode The run loop mode in which to perform the async send
 * @param block The block to call when the packet has been sent. It should
 *		return the data for the next send with the same callback or nil
 *		if it should not repeat.
 */
- (void)asyncSendData: (OFData *)data
	  runLoopMode: (of_run_loop_mode_t)runLoopMode
	  runLoopMode: (OFRunLoopMode)runLoopMode
		block: (OFSequencedPacketSocketAsyncSendDataBlock)block;
#endif

/**
 * @brief Listen on the socket.
 *
 * @param backlog Maximum length for the queue of pending connections.
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- (void)asyncAccept;

/**
 * @brief Asynchronously accept an incoming connection.
 *
 * @param runLoopMode The run loop mode in which to perform the async accept
 */
- (void)asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode;
- (void)asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode;

#ifdef OF_HAVE_BLOCKS
/**
 * @brief Asynchronously accept an incoming connection.
 *
 * @param block The block to execute when a new connection has been accepted.
 *		Returns whether the next incoming connection should be accepted
 *		by the specified block as well.
 */
- (void)asyncAcceptWithBlock: (OFSequencedPacketSocketAsyncAcceptBlock)block;

/**
 * @brief Asynchronously accept an incoming connection.
 *
 * @param runLoopMode The run loop mode in which to perform the async accept
 * @param block The block to execute when a new connection has been accepted.
 *		Returns whether the next incoming connection should be accepted
 *		by the specified block as well.
 */
- (void)
    asyncAcceptWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
    asyncAcceptWithRunLoopMode: (OFRunLoopMode)runLoopMode
			 block: (OFSequencedPacketSocketAsyncAcceptBlock)block;
#endif

/**
 * @brief Cancels all pending asynchronous requests on the socket.
 */
- (void)cancelAsyncRequests;