ObjFW  Diff

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	return true;
}

bool
of_thread_new(of_thread_t *thread, void (*function)(id), id object,
    const of_thread_attr_t *attr)
{
	size_t stackSize = 0;
	int priority = 0;
	*thread = CreateThread(NULL, (attr != NULL ? attr->stackSize : 0),
	    (LPTHREAD_START_ROUTINE)function, (__bridge void*)object, 0, NULL);

	if (thread == NULL)
		return false;

	if (attr != NULL) {
	if (attr != NULL && attr->priority != 0) {
		DWORD priority;

		if (attr->priority < -1 || attr->priority > 1)
			return false;

		if (attr->priority < 0)
			priority = THREAD_PRIORITY_LOWEST +
			    (1.0 + attr->priority) *
			    (THREAD_PRIORITY_NORMAL - THREAD_PRIORITY_LOWEST);
		else
			priority = THREAD_PRIORITY_NORMAL +
			    attr->priority *
			    (THREAD_PRIORITY_HIGHEST - THREAD_PRIORITY_NORMAL);

		stackSize = attr->stackSize;
	}

		if (!SetThreadPriority(*thread, priority))
	*thread = CreateThread(NULL, stackSize,
	    (LPTHREAD_START_ROUTINE)function, (__bridge void*)object, 0, NULL);

	if (thread == NULL)
		return false;

	if (priority > 0)
			return false;
	}

		return SetThreadPriority(*thread, priority);
	else
		return true;
	return true;
}

bool
of_thread_join(of_thread_t thread)
{
	if (WaitForSingleObject(thread, INFINITE))
		return false;