@@ -82,24 +82,25 @@ @property (class, nonatomic) uint16_t SOCKS5Port; #endif #if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) /*! - * @brief Whether keep alives are enabled for the connection. + * @brief Whether the socket sends keep alives for the connection. * * @warning This is not available on the Wii or Nintendo 3DS! */ -@property (nonatomic, getter=isKeepAliveEnabled) bool keepAliveEnabled; +@property (nonatomic) bool sendsKeepAlives; #endif #ifndef OF_WII /*! - * @brief Whether TCP_NODELAY is enabled for the connection + * @brief Whether sending segments can be delayed. Setting this to NO sets + * TCP_NODELAY on the socket. * * @warning This is not available on the Wii! */ -@property (nonatomic, getter=isNoDelayEnabled) bool noDelayEnabled; +@property (nonatomic) bool canDelaySendingSegments; #endif /*! * @brief The host to use as a SOCKS5 proxy. */