Differences From Artifact [81834eec17]:
- File
src/OFMatrix4x4.m
— part of check-in
[b924571763]
at
2023-02-18 23:53:12
on branch trunk
— OFMatrix4x4: Don't create a singleton
A singleton for the identity matrix makes no sense since OFMatrix4x4 is
mutable. (user: js, size: 4218) [annotate] [blame] [check-ins using]
To Artifact [37363ee709]:
- File
src/OFMatrix4x4.m
— part of check-in
[975a812f36]
at
2023-02-19 13:37:44
on branch trunk
— OFMatrix4x4: Use 2D arrays in row-major format
This allows writing matrices more naturally, without having to transpose
them in the source. (user: js, size: 5526) [annotate] [blame] [check-ins using]
︙ | ︙ | |||
15 16 17 18 19 20 21 | #include "config.h" #import "OFMatrix4x4.h" #import "OFOnce.h" #import "OFString.h" | | | | | | | | | | | | | > | | | > > | > | > | > | | > | > | > | > | | > | > | < > | > | | > > > > > > > > > | | | | | | | | | | | < < | | > | > | > > | | | | | 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 | #include "config.h" #import "OFMatrix4x4.h" #import "OFOnce.h" #import "OFString.h" static const float identityValues[4][4] = { { 1, 0, 0, 0 }, { 0, 1, 0, 0 }, { 0, 0, 1, 0 }, { 0, 0, 0, 1 } }; @implementation OFMatrix4x4 + (OFMatrix4x4 *)identityMatrix { return [[[OFMatrix4x4 alloc] initWithValues: identityValues] autorelease]; } + (instancetype)matrixWithValues: (const float [4][4])values { return [[[self alloc] initWithValues: values] autorelease]; } - (instancetype)initWithValues: (const float [4][4])values { self = [super init]; memcpy(_values, values, sizeof(_values)); return self; } - (float (*)[4][4])values { return &_values; } - (instancetype)copy { return [[OFMatrix4x4 alloc] initWithValues: _values]; } - (bool)isEqual: (OFMatrix4x4 *)matrix { if (![matrix isKindOfClass: [OFMatrix4x4 class]]) return false; return (memcmp(_values, matrix->_values, sizeof(_values)) == 0); } - (unsigned long)hash { unsigned long hash; OFHashInit(&hash); for (uint_fast8_t i = 0; i < 4; i++) for (uint_fast8_t j = 0; j < 4; j++) OFHashAddHash(&hash, OFFloatToRawUInt32(_values[i][j])); OFHashFinalize(&hash); return hash; } - (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix { float right[4][4]; memcpy(right, _values, sizeof(right)); #define left matrix->_values _values[0][0] = left[0][0] * right[0][0] + left[0][1] * right[1][0] + left[0][2] * right[2][0] + left[0][3] * right[3][0]; _values[0][1] = left[0][0] * right[0][1] + left[0][1] * right[1][1] + left[0][2] * right[2][1] + left[0][3] * right[3][1]; _values[0][2] = left[0][0] * right[0][2] + left[0][1] * right[1][2] + left[0][2] * right[2][2] + left[0][3] * right[3][2]; _values[0][3] = left[0][0] * right[0][3] + left[0][1] * right[1][3] + left[0][2] * right[2][3] + left[0][3] * right[3][3]; _values[1][0] = left[1][0] * right[0][0] + left[1][1] * right[1][0] + left[1][2] * right[2][0] + left[1][3] * right[3][0]; _values[1][1] = left[1][0] * right[0][1] + left[1][1] * right[1][1] + left[1][2] * right[2][1] + left[1][3] * right[3][1]; _values[1][2] = left[1][0] * right[0][2] + left[1][1] * right[1][2] + left[1][2] * right[2][2] + left[1][3] * right[3][2]; _values[1][3] = left[1][0] * right[0][3] + left[1][1] * right[1][3] + left[1][2] * right[2][3] + left[1][3] * right[3][3]; _values[2][0] = left[2][0] * right[0][0] + left[2][1] * right[1][0] + left[2][2] * right[2][0] + left[2][3] * right[3][0]; _values[2][1] = left[2][0] * right[0][1] + left[2][1] * right[1][1] + left[2][2] * right[2][1] + left[2][3] * right[3][1]; _values[2][2] = left[2][0] * right[0][2] + left[2][1] * right[1][2] + left[2][2] * right[2][2] + left[2][3] * right[3][2]; _values[2][3] = left[2][0] * right[0][3] + left[2][1] * right[1][3] + left[2][2] * right[2][3] + left[2][3] * right[3][3]; _values[3][0] = left[3][0] * right[0][0] + left[3][1] * right[1][0] + left[3][2] * right[2][0] + left[3][3] * right[3][0]; _values[3][1] = left[3][0] * right[0][1] + left[3][1] * right[1][1] + left[3][2] * right[2][1] + left[3][3] * right[3][1]; _values[3][2] = left[3][0] * right[0][2] + left[3][1] * right[1][2] + left[3][2] * right[2][2] + left[3][3] * right[3][2]; _values[3][3] = left[3][0] * right[0][3] + left[3][1] * right[1][3] + left[3][2] * right[2][3] + left[3][3] * right[3][3]; #undef left } - (void)translateWithVector: (OFVector3D)vector { OFMatrix4x4 *translation = [[OFMatrix4x4 alloc] initWithValues: (float [4][4]){ { 1, 0, 0, vector.x }, { 0, 1, 0, vector.y }, { 0, 0, 1, vector.z }, { 0, 0, 0, 1 } }]; [self multiplyWithMatrix: translation]; [translation release]; } - (void)scaleWithVector: (OFVector3D)vector { OFMatrix4x4 *scale = [[OFMatrix4x4 alloc] initWithValues: (float [4][4]){ { vector.x, 0, 0, 0 }, { 0, vector.y, 0, 0 }, { 0, 0, vector.z, 0 }, { 0, 0, 0, 1 } }]; [self multiplyWithMatrix: scale]; [scale release]; } - (OFVector4D)transformedVector: (OFVector4D)vector { return OFMakeVector4D( _values[0][0] * vector.x + _values[0][1] * vector.y + _values[0][2] * vector.z + _values[0][3] * vector.w, _values[1][0] * vector.x + _values[1][1] * vector.y + _values[1][2] * vector.z + _values[1][3] * vector.w, _values[2][0] * vector.x + _values[2][1] * vector.y + _values[2][2] * vector.z + _values[2][3] * vector.w, _values[3][0] * vector.x + _values[3][1] * vector.y + _values[3][2] * vector.z + _values[3][3] * vector.w); } - (OFString *)description { return [OFString stringWithFormat: @"<OFMatrix4x4: {\n" @"\t%g %g %g %g\n" @"\t%g %g %g %g\n" @"\t%g %g %g %g\n" @"\t%g %g %g %g\n" @"}>", _values[0][0], _values[0][1], _values[0][2], _values[0][3], _values[1][0], _values[1][1], _values[1][2], _values[1][3], _values[2][0], _values[2][1], _values[2][2], _values[2][3], _values[3][0], _values[3][1], _values[3][2], _values[3][3]]; } @end |