Differences From Artifact [7e4d7b44de]:
- File
src/hid/HIDGameControllerElement.h
— part of check-in
[39639cd987]
at
2024-06-02 21:24:25
on branch trunk
— Completely redesign and rewrite ObjFWHID
Right now only evdev is supported, support for others will be added back
later. (user: js, size: 1596) [annotate] [blame] [check-ins using]
To Artifact [721f4d8e3b]:
- File src/hid/HIDGameControllerElement.h — part of check-in [16aab59c3c] at 2024-06-02 23:51:01 on branch trunk — Add HIDGameControllerMapping (user: js, size: 1704) [annotate] [blame] [check-ins using]
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28 29 30 31 32 33 34 35 36 37 38 39 40 41 | # import <ObjFW/OFString.h> # endif #endif OF_ASSUME_NONNULL_BEGIN /** * @brief An element of a game controller, e.g. a button, an axis or a * directional pad. */ @interface HIDGameControllerElement: OFObject { OFString *_name; bool _analog; | > > > | 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | # import <ObjFW/OFString.h> # endif #endif OF_ASSUME_NONNULL_BEGIN /** * @class HIDGameControllerElement \ * HIDGameControllerElement.h ObjFWHID/HIDGameControllerElement.h * * @brief An element of a game controller, e.g. a button, an axis or a * directional pad. */ @interface HIDGameControllerElement: OFObject { OFString *_name; bool _analog; |
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