ObjFW  Diff

Differences From Artifact [7d07fd2fda]:

  • File src/Makefile — part of check-in [116375820d] at 2021-04-08 01:33:41 on branch 1.0 — Add back OFThreadPool

    While something similar can be achieved by spawning OFThreads and
    dispatching to their run loops, this means dispatching work to a
    specific thread, while OFThreadPool will create a pool of threads and
    not assign any job to a specific thread - instead, the first thread to
    become ready will pick up the next job until there's no work left. (user: js, size: 6221) [annotate] [blame] [check-ins using] [more...]

To Artifact [06838b11b3]:


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       OFXMLCharacters.m		\
       OFXMLComment.m			\
       OFXMLElement.m			\
       OFXMLElement+Serialization.m	\
       OFXMLElementBuilder.m		\
       OFXMLNode.m			\
       OFXMLParser.m			\
       OFXMLProcessingInstructions.m	\
       OFZIPArchive.m			\
       OFZIPArchiveEntry.m		\
       base64.m				\
       crc16.m				\
       crc32.m				\
       huffman_tree.m			\
       of_asprintf.m			\







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       OFXMLCharacters.m		\
       OFXMLComment.m			\
       OFXMLElement.m			\
       OFXMLElement+Serialization.m	\
       OFXMLElementBuilder.m		\
       OFXMLNode.m			\
       OFXMLParser.m			\
       OFXMLProcessingInstruction.m	\
       OFZIPArchive.m			\
       OFZIPArchiveEntry.m		\
       base64.m				\
       crc16.m				\
       crc32.m				\
       huffman_tree.m			\
       of_asprintf.m			\