ObjFW  Diff

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{
	if (!OFEqualPoints(rect1.origin, rect2.origin))
		return false;

	if (!OFEqualSizes(rect1.size, rect2.size))
		return false;





















































	return true;
}

/**
 * @brief Adds the specified byte to the hash.
 *
 * @param hash A pointer to a hash to add the byte to







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{
	if (!OFEqualPoints(rect1.origin, rect2.origin))
		return false;

	if (!OFEqualSizes(rect1.size, rect2.size))
		return false;

	return true;
}

/**
 * @struct OFVector3D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 3D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
} OFVector3D;

/**
 * @brief Creates a new OFVector3D.
 *
 * @param x The x coordinate of the vector
 * @param y The x coordinate of the vector
 * @param z The z coordinate of the vector
 * @return An OFVector3D with the specified coordinates
 */
static OF_INLINE OFVector3D OF_CONST_FUNC
OFMakeVector3D(float x, float y, float z)
{
	OFVector3D vector = { x, y, z };

	return vector;
}

/**
 * @brief Returns whether the two vectors are equal.
 *
 * @param vector1 The first vector for the comparison
 * @param vector2 The second vector for the comparison
 * @return Whether the two vectors are equal
 */
static OF_INLINE bool
OFEqualVectors3D(OFVector3D vector1, OFVector3D vector2)
{
	if (vector1.x != vector2.x)
		return false;

	if (vector1.y != vector2.y)
		return false;

	if (vector1.z != vector2.z)
		return false;

	return true;
}

/**
 * @brief Adds the specified byte to the hash.
 *
 * @param hash A pointer to a hash to add the byte to