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- (void)of_closeSocket;
@end
OF_DIRECT_MEMBERS
@interface OFSPXSocketAsyncConnectDelegate: OFObject <OFRunLoopConnectDelegate>
{
OFSPXSocket *_socket;
unsigned char _node[IPX_NODE_LEN];
uint32_t _network;
unsigned char _node[IPX_NODE_LEN];
uint16_t _port;
#ifdef OF_HAVE_BLOCKS
OFSPXSocketAsyncConnectBlock _block;
#endif
}
- (instancetype)initWithSocket: (OFSPXSocket *)socket
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
node: (unsigned char [IPX_NODE_LEN])node
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end
@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
node: (unsigned char [IPX_NODE_LEN])node
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (OFSPXSocketAsyncConnectBlock)block
#endif
{
self = [super init];
@try {
_socket = [sock retain];
memcpy(_node, node, IPX_NODE_LEN);
_network = network;
memcpy(_node, node, IPX_NODE_LEN);
_port = port;
#ifdef OF_HAVE_BLOCKS
_block = [block copy];
#endif
} @catch (id e) {
[self release];
@throw e;
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[super dealloc];
}
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
OFSocketAddress address =
OFSocketAddressMakeIPX(_node, _network, _port);
OFSocketAddressMakeIPX(_network, _node, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
exception = [self of_connectionFailedExceptionForErrNo: errNo];
goto inform_delegate;
}
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#ifdef OF_HAVE_BLOCKS
if (_block != NULL)
_block(exception);
else {
#endif
if ([delegate respondsToSelector:
@selector(socket:didConnectToNode:network:port:exception:)])
[delegate socket: _socket
didConnectToNode: _node
network: _network
port: _port
exception: exception];
@selector(socket:didConnectToNetwork:node:port:exception:)])
[delegate socket: _socket
didConnectToNetwork: _network
node: _node
port: _port
exception: exception];
#ifdef OF_HAVE_BLOCKS
}
#endif
}
- (id)of_connectionFailedExceptionForErrNo: (int)errNo
{
return [OFConnectionFailedException exceptionWithNode: _node
network: _network
port: _port
socket: _socket
errNo: errNo];
return [OFConnectionFailedException exceptionWithNetwork: _network
node: _node
port: _port
socket: _socket
errNo: errNo];
}
@end
@implementation OFSPXSocket
@dynamic delegate;
- (int)of_createSocketForAddress: (const OFSocketAddress *)address
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- (void)of_closeSocket
{
closesocket(_socket);
_socket = OFInvalidSocketHandle;
}
- (void)connectToNetwork: (uint32_t)network
- (void)connectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
node: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
port: (uint16_t)port
{
OFSocketAddress address = OFSocketAddressMakeIPX(node, network, port);
OFSocketAddress address = OFSocketAddressMakeIPX(network, node, port);
int errNo;
if (![self of_createSocketForAddress: &address errNo: &errNo])
@throw [OFConnectionFailedException
exceptionWithNode: node
network: network
port: port
socket: self
errNo: errNo];
exceptionWithNetwork: network
node: node
port: port
socket: self
errNo: errNo];
if (![self of_connectSocketToAddress: &address errNo: &errNo]) {
[self of_closeSocket];
@throw [OFConnectionFailedException
exceptionWithNode: node
network: network
port: port
socket: self
errNo: errNo];
exceptionWithNetwork: network
node: node
port: port
socket: self
errNo: errNo];
}
}
- (void)asyncConnectToNetwork: (uint32_t)network
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
node: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode];
[self asyncConnectToNetwork: network
node: node
port: port
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncConnectToNetwork: (uint32_t)network
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
node: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
node: node
port: port
#ifdef OF_HAVE_BLOCKS
block: NULL
#endif
] autorelease] startWithRunLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncConnectToNetwork: (uint32_t)network
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
node: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
block: (OFSPXSocketAsyncConnectBlock)block
port: (uint16_t)port
block: (OFSPXSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: OFDefaultRunLoopMode
block: block];
[self asyncConnectToNetwork: network
node: node
port: port
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncConnectToNetwork: (uint32_t)network
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
node: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSPXSocketAsyncConnectBlock)block
port: (uint16_t)port
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSPXSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
node: node
port: port
block: block
] autorelease] startWithRunLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
#endif
- (OFSocketAddress)bindToPort: (uint16_t)port
{
const unsigned char zeroNode[IPX_NODE_LEN] = { 0 };
OFSocketAddress address;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
int flags;
#endif
if (_socket != OFInvalidSocketHandle)
@throw [OFAlreadyConnectedException exceptionWithSocket: self];
address = OFSocketAddressMakeIPX(zeroNode, 0, port);
address = OFSocketAddressMakeIPX(0, zeroNode, port);
if ((_socket = socket(address.sockaddr.sockaddr.sa_family,
SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) ==
OFInvalidSocketHandle)
@throw [OFBindFailedException
exceptionWithPort: port
packetType: SPXPacketType
|