ObjFW  Diff

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@class OFData;

#if defined(OF_HAVE_SOCKETS) && defined(OF_HAVE_BLOCKS)
/*!
 * @brief A block which is called when data was read asynchronously from a
 *	  stream.
 *
 * @param stream The stream on which data was read
 * @param buffer A buffer with the data that has been read
 * @param length The length of the data that has been read
 * @param exception An exception which occurred while reading or `nil` on
 *		    success
 * @return A bool whether the same block should be used for the next read
 */
typedef bool (^of_stream_async_read_block_t)(OFStream *_Nonnull stream,
    void *_Nonnull buffer, size_t length, id _Nullable exception);

/*!
 * @brief A block which is called when a line was read asynchronously from a
 *	  stream.
 *
 * @param stream The stream on which a line was read
 * @param line The line which has been read or `nil` when the end of stream
 *	       occurred
 * @param exception An exception which occurred while reading or `nil` on
 *		    success
 * @return A bool whether the same block should be used for the next read
 */
typedef bool (^of_stream_async_read_line_block_t)(OFStream *_Nonnull stream,
    OFString *_Nullable line, id _Nullable exception);

/*!
 * @brief A block which is called when data was written asynchronously to a
 *	  stream.
 *
 * @param data The data which was written to the stream
 * @param bytesWritten The number of bytes which have been written. This
 *		       matches the length of the specified data on the
 *		       asynchronous write if no exception was encountered.
 * @param exception An exception which occurred while writing or `nil` on
 *		    success
 * @return The data to repeat the write with or nil if it should not repeat
 */
typedef OFData *_Nullable (^of_stream_async_write_data_block_t)(
    OFStream *_Nonnull stream, OFData *_Nonnull data,
    size_t bytesWritten, id _Nullable exception);

/*!
 * @brief A block which is called when a string was written asynchronously to a
 *	  stream.
 *
 * @param string The string which was written to the stream
 * @param bytesWritten The number of bytes which have been written. This
 *		       matches the length of the specified data on the
 *		       asynchronous write if no exception was encountered.
 * @param encoding The encoding in which the string was written
 * @param exception An exception which occurred while writing or `nil` on
 *		    success
 * @return The string to repeat the write with or nil if it should not repeat
 */
typedef OFString *_Nullable (^of_stream_async_write_string_block_t)(
    OFStream *_Nonnull stream, OFString *_Nonnull string,
    of_string_encoding_t encoding, size_t bytesWritten, id _Nullable exception);
#endif

/*!
 * @protocol OFStreamDelegate OFStream.h ObjFW/OFStream.h
 *
 * A delegate for OFStream.
 */







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@class OFData;

#if defined(OF_HAVE_SOCKETS) && defined(OF_HAVE_BLOCKS)
/*!
 * @brief A block which is called when data was read asynchronously from a
 *	  stream.
 *


 * @param length The length of the data that has been read
 * @param exception An exception which occurred while reading or `nil` on
 *		    success
 * @return A bool whether the same block should be used for the next read
 */
typedef bool (^of_stream_async_read_block_t)(size_t length,
    id _Nullable exception);

/*!
 * @brief A block which is called when a line was read asynchronously from a
 *	  stream.
 *

 * @param line The line which has been read or `nil` when the end of stream
 *	       occurred
 * @param exception An exception which occurred while reading or `nil` on
 *		    success
 * @return A bool whether the same block should be used for the next read
 */
typedef bool (^of_stream_async_read_line_block_t)(OFString *_Nullable line,
    id _Nullable exception);

/*!
 * @brief A block which is called when data was written asynchronously to a
 *	  stream.
 *
 * @param data The data which was written to the stream
 * @param bytesWritten The number of bytes which have been written. This
 *		       matches the length of the specified data on the
 *		       asynchronous write if no exception was encountered.
 * @param exception An exception which occurred while writing or `nil` on
 *		    success
 * @return The data to repeat the write with or nil if it should not repeat
 */
typedef OFData *_Nullable (^of_stream_async_write_data_block_t)(

    OFData *_Nonnull data, size_t bytesWritten, id _Nullable exception);

/*!
 * @brief A block which is called when a string was written asynchronously to a
 *	  stream.
 *
 * @param string The string which was written to the stream
 * @param bytesWritten The number of bytes which have been written. This
 *		       matches the length of the specified data on the
 *		       asynchronous write if no exception was encountered.

 * @param exception An exception which occurred while writing or `nil` on
 *		    success
 * @return The string to repeat the write with or nil if it should not repeat
 */
typedef OFString *_Nullable (^of_stream_async_write_string_block_t)(

    OFString *_Nonnull string, size_t bytesWritten, id _Nullable exception);
#endif

/*!
 * @protocol OFStreamDelegate OFStream.h ObjFW/OFStream.h
 *
 * A delegate for OFStream.
 */
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 *	 the methods that do the actual work. OFStream uses those for all other
 *	 methods and does all the caching and other stuff for you. If you
 *	 override these methods without the `lowlevel` prefix, you *will* break
 *	 caching and get broken results!
 */
@interface OFStream: OFObject <OFCopying>
{
	bool _blocking;
	id _Nullable _delegate;
#if !defined(OF_SEEKABLE_STREAM_M) && !defined(OF_TCP_SOCKET_M)
@private
#endif
	char *_Nullable _readBuffer, *_Nullable _readBufferMemory;
	char *_Nullable _writeBuffer;
	size_t _readBufferLength, _writeBufferLength;
	bool _writeBuffered, _waitingForDelimiter;
	OF_RESERVE_IVARS(4)
}

/*!
 * @brief Whether the end of the stream has been reached.
 */
@property (readonly, nonatomic, getter=isAtEndOfStream) bool atEndOfStream;

/*!
 * @brief Whether writes are buffered.
 */
@property (nonatomic, nonatomic, getter=isWriteBuffered) bool writeBuffered;

/*!
 * @brief Whether data is present in the internal read buffer.
 */
@property (readonly, nonatomic) bool hasDataInReadBuffer;

/*!
 * @brief Whether the stream is in blocking mode.
 *
 * By default, a stream is in blocking mode.
 * On Win32, setting this currently only works for sockets!
 */
@property (nonatomic, getter=isBlocking) bool blocking;

/*!
 * @brief The delegate for asynchronous operations on the stream.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still outstanding.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFStreamDelegate> delegate;

/*!
 * @brief Reads *at most* size bytes from the stream into a buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref readIntoBuffer:exactLength:. Note that a read can even return 0 bytes -
 * this does not necessarily mean that the stream ended, so you still need to
 * check @ref atEndOfStream.


 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 * @return The number of bytes read
 */
- (size_t)readIntoBuffer: (void *)buffer







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 *	 the methods that do the actual work. OFStream uses those for all other
 *	 methods and does all the caching and other stuff for you. If you
 *	 override these methods without the `lowlevel` prefix, you *will* break
 *	 caching and get broken results!
 */
@interface OFStream: OFObject <OFCopying>
{
	bool _canBlock;
	id _Nullable _delegate;
#ifndef OF_SEEKABLE_STREAM_M
@private
#endif
	char *_Nullable _readBuffer, *_Nullable _readBufferMemory;
	char *_Nullable _writeBuffer;
	size_t _readBufferLength, _writeBufferLength;
	bool _buffersWrites, _waitingForDelimiter;
	OF_RESERVE_IVARS(4)
}

/*!
 * @brief Whether the end of the stream has been reached.
 */
@property (readonly, nonatomic, getter=isAtEndOfStream) bool atEndOfStream;

/*!
 * @brief Whether writes are buffered.
 */
@property (nonatomic, nonatomic) bool buffersWrites;

/*!
 * @brief Whether data is present in the internal read buffer.
 */
@property (readonly, nonatomic) bool hasDataInReadBuffer;

/*!
 * @brief Whether the stream can block.
 *
 * By default, a stream can block.
 * On Win32, setting this currently only works for sockets!
 */
@property (nonatomic) bool canBlock;

/*!
 * @brief The delegate for asynchronous operations on the stream.
 *
 * @note The delegate is retained for as long as asynchronous operations are
 *	 still ongoing.
 */
@property OF_NULLABLE_PROPERTY (assign, nonatomic)
    id <OFStreamDelegate> delegate;

/*!
 * @brief Reads *at most* size bytes from the stream into a buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref readIntoBuffer:exactLength:. Note that a read can even return 0 bytes -
 * this does not necessarily mean that the stream ended, so you still need to
 * check @ref atEndOfStream. Do not assume that the stream ended just because a
 * read returned 0 bytes - some streams do internal processing that has a
 * result of 0 bytes.
 *
 * @param buffer The buffer into which the data is read
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 * @return The number of bytes read
 */
- (size_t)readIntoBuffer: (void *)buffer
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 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream.


 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length;

/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream.


 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.







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 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream. Do not assume that the stream ended just
 * because a read returned 0 bytes - some streams do internal processing that
 * has a result of 0 bytes.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
 *		 The buffer *must* be *at least* this big!
 */
- (void)asyncReadIntoBuffer: (void *)buffer
		     length: (size_t)length;

/*!
 * @brief Asynchronously reads *at most* size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:. Note that a read can even return 0
 * bytes - this does not necessarily mean that the stream ended, so you still
 * need to check @ref atEndOfStream. Do not assume that the stream ended just
 * because a read returned 0 bytes - some streams do internal processing that
 * has a result of 0 bytes.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
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 * @brief Asynchronously reads *at most* ref size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:block:. Note that a read can even
 * return 0 bytes - this does not necessarily mean that the stream ended, so
 * you still need to check @ref atEndOfStream.


 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.







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 * @brief Asynchronously reads *at most* ref size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:block:. Note that a read can even
 * return 0 bytes - this does not necessarily mean that the stream ended, so
 * you still need to check @ref atEndOfStream. Do not assume that the stream
 * ended just because a read returned 0 bytes - some streams do internal
 * processing that has a result of 0 bytes.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.
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 * @brief Asynchronously reads *at most* ref size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:block:. Note that a read can even
 * return 0 bytes - this does not necessarily mean that the stream ended, so
 * you still need to check @ref atEndOfStream.


 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.







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 * @brief Asynchronously reads *at most* ref size bytes from the stream into a
 *	  buffer.
 *
 * On network streams, this might read less than the specified number of bytes.
 * If you want to read exactly the specified number of bytes, use
 * @ref asyncReadIntoBuffer:exactLength:block:. Note that a read can even
 * return 0 bytes - this does not necessarily mean that the stream ended, so
 * you still need to check @ref atEndOfStream. Do not assume that the stream
 * ended just because a read returned 0 bytes - some streams do internal
 * processing that has a result of 0 bytes.
 *
 * @note The stream must conform to @ref OFReadyForReadingObserving in order
 *	 for this to work!
 *
 * @param buffer The buffer into which the data is read.
 *		 The buffer must not be freed before the async read completed!
 * @param length The length of the data that should be read at most.