ObjFW  Diff

Differences From Artifact [7205341d87]:

  • File src/OFObject.h — part of check-in [526d04018d] at 2009-05-23 21:53:20 on branch trunk — A few renames.

    OFArray:
    * -[add:] to -[addObject:].
    * -[last] to -[lastObject].

    OFAutoreleasePool:
    * +[addToPool:] to +[addObjectToTopmostPool:].
    * -[addToPool:] to -[addObject:].

    OFDataArray:
    * -[add:] to -[addItem:].
    * -[last] to -[lastItem].

    OFObject:
    * -[addToMemoryPool:] to -[addItemToMemoryPool:]. (user: js, size: 5437) [annotate] [blame] [check-ins using]

To Artifact [1ae322315c]:

  • File src/OFObject.h — part of check-in [033054ad75] at 2009-05-29 19:21:57 on branch trunk — A few renames.

    OFExceptions:
    * OFNoMemException to OFOutOfMemoryException.
    * OFMemNotPartOfObjException to OFMemoryNotPartOfObjectException.

    OFObject:
    * -[addItemToMemoryPool:] to -[addMemoryToPool:].
    * -[allocWithSize:] to -[allocMemoryWithSize:].
    * -[allocNItems:withSize] to -[allocMemoryForNItems:withSize:].
    * -[resizeMem:toSize] to -[resizeMemory:toSize:].
    * -[resizeMem:toNItems:withSize:] to
    -[resizeMemoryToNItems:withSize:].
    * -[freeMem] to -[freeMemory:].

    OFString:
    * -[urlencode] to -[urlEncodedString].
    * -[urldecode] to -[urlDecodedString]. (user: js, size: 5468) [annotate] [blame] [check-ins using]


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 * Adds a pointer to the memory pool.
 *
 * This is useful to add memory allocated by functions such as asprintf to the
 * pool so it gets free'd automatically when the object is deallocated.
 *
 * \param ptr A pointer to add to the memory pool
 */
- addItemToMemoryPool: (void*)ptr;

/**
 * Allocate memory and store it in the objects memory pool so it can be free'd
 * automatically when the object is deallocated.
 *
 * \param size The size of the memory to allocate
 * \return A pointer to the allocated memory
 */
- (void*)allocWithSize: (size_t)size;

/**
 * Allocate memory for a specified number of items and store it in the objects
 * memory pool so it can be free'd automatically when the object is deallocated.
 *
 * \param nitems The number of items to allocate
 * \param size The size of each item to allocate
 * \return A pointer to the allocated memory
 */
- (void*)allocNItems: (size_t)nitems
	    withSize: (size_t)size;

/**
 * Resize memory in the memory pool to a specified size.
 *
 * \param ptr A pointer to the already allocated memory
 * \param size The new size for the memory chunk
 * \return A pointer to the resized memory chunk
 */
- (void*)resizeMem: (void*)ptr
	    toSize: (size_t)size;

/**
 * Resize memory in the memory pool to a specific number of items of a
 * specified size.
 *
 * \param ptr A pointer to the already allocated memory
 * \param nitems The number of items to resize to
 * \param size The size of each item to resize to
 * \return A pointer to the resized memory chunk
 */
- (void*)resizeMem: (void*)ptr
	  toNItems: (size_t)nitems
	  withSize: (size_t)size;

/**
 * Frees allocated memory and removes it from the memory pool.
 *
 * \param ptr A pointer to the allocated memory
 */
- freeMem: (void*)ptr;

/**
 * Increases the retain count.
 */
- retain;

/**







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 * Adds a pointer to the memory pool.
 *
 * This is useful to add memory allocated by functions such as asprintf to the
 * pool so it gets free'd automatically when the object is deallocated.
 *
 * \param ptr A pointer to add to the memory pool
 */
- addMemoryToPool: (void*)ptr;

/**
 * Allocate memory and store it in the objects memory pool so it can be free'd
 * automatically when the object is deallocated.
 *
 * \param size The size of the memory to allocate
 * \return A pointer to the allocated memory
 */
- (void*)allocMemoryWithSize: (size_t)size;

/**
 * Allocate memory for a specified number of items and store it in the objects
 * memory pool so it can be free'd automatically when the object is deallocated.
 *
 * \param nitems The number of items to allocate
 * \param size The size of each item to allocate
 * \return A pointer to the allocated memory
 */
- (void*)allocMemoryForNItems: (size_t)nitems
		     withSize: (size_t)size;

/**
 * Resize memory in the memory pool to a specified size.
 *
 * \param ptr A pointer to the already allocated memory
 * \param size The new size for the memory chunk
 * \return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)ptr
	       toSize: (size_t)size;

/**
 * Resize memory in the memory pool to a specific number of items of a
 * specified size.
 *
 * \param ptr A pointer to the already allocated memory
 * \param nitems The number of items to resize to
 * \param size The size of each item to resize to
 * \return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)ptr
	     toNItems: (size_t)nitems
	     withSize: (size_t)size;

/**
 * Frees allocated memory and removes it from the memory pool.
 *
 * \param ptr A pointer to the allocated memory
 */
- freeMemory: (void*)ptr;

/**
 * Increases the retain count.
 */
- retain;

/**