ObjFW  Diff

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#import "OFUNIXStreamSocket.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"
#import "OFString.h"

#import "OFAlreadyConnectedException.h"
#import "OFBindFailedException.h"
#import "OFBindSocketFailedException.h"
#import "OFConnectionFailedException.h"

@implementation OFUNIXStreamSocket
@dynamic delegate;

- (void)connectToPath: (OFString *)path
{
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	if (_socket != OFInvalidSocketHandle)
		@throw [OFAlreadyConnectedException exceptionWithSocket: self];

	address = OFSocketAddressMakeUNIX(path);

	if ((_socket = socket(address.sockaddr.un.sun_family,
	    SOCK_STREAM | SOCK_CLOEXEC, 0)) == OFInvalidSocketHandle)
		@throw [OFBindFailedException
		@throw [OFBindSocketFailedException
		    exceptionWithPath: path
			       socket: self
				errNo: OFSocketErrNo()];

	_canBlock = true;

#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
		fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif

	if (bind(_socket, (struct sockaddr *)&address.sockaddr,
	    address.length) != 0) {
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = OFInvalidSocketHandle;

		@throw [OFBindFailedException exceptionWithPath: path
							 socket: self
							  errNo: errNo];
		@throw [OFBindSocketFailedException exceptionWithPath: path
							       socket: self
								errNo: errNo];
	}
}
@end