ObjFW  Diff

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#include "config.h"

#include <errno.h>

#import "TestsAppDelegate.h"

static OFString *module = @"OFSPXSocket";
















































@implementation TestsAppDelegate (OFSPXSocketTests)
- (void)SPXSocketTests
{
	void *pool = objc_autoreleasePoolPush();
	OFSPXSocket *sockClient, *sockServer, *sockAccepted;;
	of_socket_address_t address1;
	const of_socket_address_t *address2;
	unsigned char node[IPX_NODE_LEN], node2[IPX_NODE_LEN];
	uint32_t network;
	uint16_t port;
	char buffer[5];


	TEST(@"+[socket]", (sockClient = [OFSPXSocket socket]) &&
	    (sockServer = [OFSPXSocket socket]))

	@try {
		TEST(@"-[bindToPort:]",
		    R(address1 = [sockServer bindToPort: 0]))







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#include "config.h"

#include <errno.h>

#import "TestsAppDelegate.h"

static OFString *module = @"OFSPXSocket";

@interface SPXSocketDelegate: OFObject <OFSPXSocketDelegate>
{
@public
	OFSequencedPacketSocket *_expectedServerSocket;
	OFSPXSocket *_expectedClientSocket;
	unsigned char _expectedNode[IPX_NODE_LEN];
	uint32_t _expectedNetwork;
	uint16_t _expectedPort;
	bool _accepted;
	bool _connected;
}
@end

@implementation SPXSocketDelegate
-    (bool)socket: (OFSequencedPacketSocket *)sock
  didAcceptSocket: (OFSequencedPacketSocket *)accepted
	exception: (id)exception
{
	OF_ENSURE(!_accepted);

	_accepted = (sock == _expectedServerSocket && accepted != nil &&
	    exception == nil);

	if (_accepted && _connected)
		[[OFRunLoop mainRunLoop] stop];

	return false;
}

-     (void)socket: (OFSPXSocket *)sock
  didConnectToNode: (unsigned char [IPX_NODE_LEN])node
	   network: (uint32_t)network
	      port: (uint16_t)port
	 exception: (id)exception
{
	OF_ENSURE(!_connected);

	_connected = (sock == _expectedClientSocket &&
	    memcmp(node, _expectedNode, IPX_NODE_LEN) == 0 &&
	    network == _expectedNetwork && port == _expectedPort &&
	    exception == nil);

	if (_accepted && _connected)
		[[OFRunLoop mainRunLoop] stop];
}
@end

@implementation TestsAppDelegate (OFSPXSocketTests)
- (void)SPXSocketTests
{
	void *pool = objc_autoreleasePoolPush();
	OFSPXSocket *sockClient, *sockServer, *sockAccepted;;
	of_socket_address_t address1;
	const of_socket_address_t *address2;
	unsigned char node[IPX_NODE_LEN], node2[IPX_NODE_LEN];
	uint32_t network;
	uint16_t port;
	char buffer[5];
	SPXSocketDelegate *delegate;

	TEST(@"+[socket]", (sockClient = [OFSPXSocket socket]) &&
	    (sockServer = [OFSPXSocket socket]))

	@try {
		TEST(@"-[bindToPort:]",
		    R(address1 = [sockServer bindToPort: 0]))
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	    memcmp(buffer, "Hello", 5) == 0)

	TEST(@"-[remoteAddress]",
	    (address2 = sockAccepted.remoteAddress) &&
	    R(of_socket_address_get_ipx_node(address2, node2)) &&
	    memcmp(node, node2, IPX_NODE_LEN) == 0 &&
	    of_socket_address_get_ipx_network(address2) == network)































	objc_autoreleasePoolPop(pool);
}
@end







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	    memcmp(buffer, "Hello", 5) == 0)

	TEST(@"-[remoteAddress]",
	    (address2 = sockAccepted.remoteAddress) &&
	    R(of_socket_address_get_ipx_node(address2, node2)) &&
	    memcmp(node, node2, IPX_NODE_LEN) == 0 &&
	    of_socket_address_get_ipx_network(address2) == network)

	delegate = [[[SPXSocketDelegate alloc] init] autorelease];

	sockServer = [OFSPXSocket socket];
	delegate->_expectedServerSocket = sockServer;
	sockServer.delegate = delegate;

	sockClient = [OFSPXSocket socket];
	delegate->_expectedClientSocket = sockClient;
	sockClient.delegate = delegate;

	address1 = [sockServer bindToPort: 0];
	[sockServer listen];
	[sockServer asyncAccept];

	of_socket_address_get_ipx_node(&address1, node);
	memcpy(delegate->_expectedNode, node, IPX_NODE_LEN);
	delegate->_expectedNetwork = network =
	    of_socket_address_get_ipx_network(&address1);
	delegate->_expectedPort = port = of_socket_address_get_port(&address1);

	[sockClient asyncConnectToNode: node
			       network: network
				  port: port];

	[[OFRunLoop mainRunLoop] runUntilDate:
	    [OFDate dateWithTimeIntervalSinceNow: 2]];

	TEST(@"-[asyncAccept] & -[asyncConnectToNode:network:port:]",
	    delegate->_accepted && delegate->_connected)

	objc_autoreleasePoolPop(pool);
}
@end